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  • ...lue of 'true' if the squad is under any shield which does so, even if that shield is #6 and therefore not included in the list. * Dire GuardPosts have been reduced in target priority, for player ships, from Big
    115 KB (18,274 words) - 10:11, 15 May 2024
  • |[[File:AIWarDireGuardianLair.png|100px|left|Dire Guardian Lair]] || valign="top" | Sits dormant unless its own planet is put on [[AI While awake it will gradually construct fearsome [[AI War:Dire Guardians|Dire Guardians]] that can wreak havoc on human forces.<br/>
    3 KB (447 words) - 13:21, 28 January 2019
  • ...strength to add mkV guardians to the carrier instead. Since a single mkV guardian is worth about the same as ~2.2 full caps of mkI fighters, that's pretty go ...had over 13 times as many AI Eyes as "normal". Moderately defensive ones (Shield Ninny, Grav Driller, and Peacemaker) had only 2 times as many as normal. T
    223 KB (36,110 words) - 11:56, 16 September 2017
  • ...d about the new stuff VotM brings to the table, including "Dual-type" AIs, Dire Guardians, AI Planetary Subcommanders, and the "Hunter" and "Shark" AI plot ...s far away from all the wormholes as it can, and pick only Command-Station-Shield posts and place them as far away from the wormholes and each other as it ca
    14 KB (2,253 words) - 20:05, 6 August 2020
  • * Self-Destruct Guardian description no longer claims to work like a lightning warhead. ...capital ships has been multiplied by 3. This includes the health of their shield modules and the attack power of their other modules.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • * Arks are reusing the icons from Dire Hunter Guardians. We will need new icons later ** Rorqual Hegira: Has a powerful shield
    154 KB (26,552 words) - 11:21, 1 August 2018
  • ** Spire Archivist Beam and Shield base count increased by 100%. (AIP Scaling unchanged.) *** Ditto for the dire guard posts, except those now take 20 shots, holy cow.
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...500k shield points, down from 1000k, and AI now has 250k, down from 750k. Shield Guard Posts are now 80k. * All internal AI budget for shield construction has been removed. This won't affect things like mobile waves,
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ** Improvements to how shots visually stop at the edge of a shield they are hitting (the math is tricky here) ** Previously, shield health was added in based on a formula that included dividing it by 20. Th
    415 KB (70,286 words) - 16:17, 13 April 2021
  • * Fix a bug for the last two weeks where all AI units had the hull/shield values for Mark 1 units. This was a significant unintentional nerf to the A * The AI guard post with a shield, and shield generator in general, also no longer have firing penalties for out from und
    293 KB (50,070 words) - 11:33, 14 October 2020
  • * Hover Guardian graphics finalized. ...riors have had their shielding hitbox updated so that it is only where the shield visibly is, on the back of them. To compensate (given that these are for t
    304 KB (51,505 words) - 19:51, 1 February 2015
  • ...s, the Hunter Fleet gets access to more powerful units up to and including Dire Guardians. At low difficulty levels, the Hunter Fleet will attack more reck ...rrets for their mark level. While they are strong, they have a low hull to shield hp ratio. Using units with fusion can be used to bypass their shields, such
    44 KB (7,548 words) - 13:50, 25 April 2022
  • ...everal new AI types, a new map type, new bonus ship types, a couple new AI guardian types, and the new "Preemptive" AI Plot. This expansion is slated for offi ...uman homeworlds). Those non-homeworld posts are not protected by the core shield network (if any) but do protect their local command station.
    7 KB (1,011 words) - 20:01, 6 August 2020
  • |[[File:AIWarDireShieldGuardian.png|100px|left|Dire Shield Guardian]] || valign="top" | Protects nearby allied units with its extremely powerfu
    368 bytes (40 words) - 09:33, 9 July 2016
  • {{AI War 2 Ship:Dire Shield Guardian}}
    38 bytes (6 words) - 19:44, 25 October 2018

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