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  • | Role: Assassination (archetype: [[AI War:Eye Bot|Eye Bot]]) * [[AI War:Eye Bot|Eye Bot]]
    28 KB (4,216 words) - 11:40, 4 February 2017
  • *** However, RevenantX / LiteNetLib has caught our eye as a very distinct possibility, since it matches a lot of what we're lookin ...exogalactic wormhole warnings. And instigator base warnings, and alerted eye warnings. And devourer warning, zenith trader warning, astro train warning
    293 KB (50,070 words) - 11:33, 14 October 2020
  • * Fixed some bugs that were inflating AI Eye seeding by roughly 2x. * Added Plasma Siege Cannon Module MkI-III for use on Spire capital ships and city defense
    367 KB (58,728 words) - 12:16, 16 September 2017
  • *** Those From Player Encounter Of Thing (AI Eye, whatever) ** Ditto the Chain Lightning Eye (and alerted variant).
    646 KB (109,259 words) - 11:44, 22 September 2021
  • *** 10x as likely to pick plasma turrets, plasma guardians, eyebots, and raiders. *** Useful for sniping enemy plasma units right as you enter a planet, so your Ark (or other shield generators)
    182 KB (30,453 words) - 13:10, 11 January 2018
  • * AI Eyes now have unique graphics for each type (plus two unused "generic" eye models if we need to use those in the future temporarily for whatever reaso * Plasma Turret and Beam Cannon health increased 50%.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ...bubble shields for the same reasoning the same was done for the Lightning Eye previously. The shields prevent the chaining effects normal of the weapon. ** Lightning Eye
    113 KB (18,449 words) - 16:11, 1 June 2021
  • *Noticed plasma guardians were surprisingly cheap for the AI. Waves of these can be extreml *** Spire Plasma Driver
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • * Decrease firing rate of Plasma Turrets ...." rather than having a negative number when you no longer are alerting an eye.
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...know if you experience something different. The idea is to just draw the eye a bit, but it's a pretty small indicator on your screen. Overall the goal ...f the new Window_BottomLeftSelfUpdatingTextWindow, and it lets you keep an eye on your own status of fleets, or the status of allies in multiplayer, that
    394 KB (67,204 words) - 16:22, 13 April 2021
  • * Dire Plasma Guardian now has the "Overdrive" effect - completely removes shields on tar ...same on all of them, so it shouldn't sit back and plink away with only the plasma cannon.
    105 KB (17,355 words) - 23:34, 5 March 2019
  • ...They no longer have a counterattack (it was really hard not to hit their eye), and their health has been halved. Their shot is still really hard to dod ** It has heavy armor plating on its sides, and uses plasma fan attacks against you as well as being explosive on death.
    304 KB (51,505 words) - 19:51, 1 February 2015
  • ** Coupon Cutter, A Phasing Grace, Dead Eye Module, Explodifier, Grin And Bear It, Lorentz Factor, Magic Missile Box, N * New weapons added: Plasma Shotgun, Warhog's Shotgun, Solar Flaregun, Stomper, Burstomatic, and the In
    63 KB (10,263 words) - 17:36, 25 October 2018
  • {{AI War 2 Ship:Plasma Eye
    26 bytes (5 words) - 19:51, 25 October 2018
  • {{AI War 2 Ship:Alerted Plasma Eye}}
    36 bytes (6 words) - 18:39, 25 October 2018
  • ...hread outputs here, then I'll instrument the Interlocked values to keep an eye on those. **Anti-Shield Plasma Bolt: 3 points -- Gains weapons the excels at killing bubbleshields
    126 KB (20,934 words) - 21:28, 22 April 2022

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