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- ** Notes: this also includes the advanced constructors, so is a pretty significant n * Fix to some index out of range exceptions because of the new release memory function.112 KB (17,794 words) - 03:09, 10 May 2024
- == Next Release Notes == [[Valley 1:Beta Series 1 Release Notes]]109 KB (18,636 words) - 19:51, 1 February 2015
- ...ying the last building of the owner race in a territory would not actually release it from their control if somebody else had a building there (for instance, == Prior Beta Notes ==59 KB (9,843 words) - 15:39, 19 November 2015
- -In the past release, the starting color of players was not being shown correctly in the lobby. [[Category:AI War Release Notes]]107 KB (17,661 words) - 11:54, 16 September 2017
- ...enmiff... well, then you probably spend too much time reading these change notes. ...propels you forward at 150% of your normal rate, burning up mana until you release the left or right arrow keys. Also causes you to float in water and to mov27 KB (4,441 words) - 21:27, 13 July 2015
- == Notes From The Producer: July 26, 2010 == ...e reported bugs, most of which are thankfully pretty minor). The official release of this DLC update is expected to be sometime this week or next week, but f5 KB (840 words) - 12:26, 31 January 2015
- == Next Release Notes == == 0.302 Sweet Release From Death ==63 KB (10,632 words) - 10:14, 5 April 2024
- == Previous Release Notes == [[Skyward Collapse - Post Release Notes]]5 KB (765 words) - 12:25, 31 January 2015
- * A [http://arcengames.com/technical-notes-finally-sprite-batching-in-our-graphics-pipeline/ major new addition] to th == Pre-8.0 Release Notes ==27 KB (4,501 words) - 17:36, 25 October 2018
- == Notes From The Producer: December 21st, 2010 == This release brings us closer to the next official release, which will hopefully be tomorrow if all continues to look well with this n908 bytes (129 words) - 12:26, 31 January 2015
- * [[Skyward Collapse - Post 2.0 Release Notes]] * [[Skyward Collapse - Post Release Notes]]451 bytes (54 words) - 17:31, 2 February 2015
- * [[The Last Federation Post-2.0 Release Notes]] * [[The Last Federation Post-1.0 Release Notes]]995 bytes (105 words) - 22:20, 20 October 2021
- == Notes From The Producer: July 14, 2010 == ...ring, etc. That's why often there is a 1.001 patch for games right on the release day, because the development team had an extra spare couple of months on th5 KB (887 words) - 12:26, 31 January 2015
- -AI War now integrates with Steamworks (optionally, for an upcoming public release for people who have Steamworks). As part of this, the following features h -In the last release, snipers, infiltrators, and other ships that are supposed to be able to fir47 KB (7,691 words) - 11:53, 16 September 2017
- * [[Valley 2:Post-Launch Release Notes]] * [[Valley 2:Beta Release Notes]]181 bytes (18 words) - 19:30, 1 February 2015
- * [[Bionic Dues Post Release Notes]] * [[Bionic Dues Alpha Release Notes]]587 bytes (92 words) - 22:18, 20 October 2021
- * [[Bionic Dues Post Release Notes]] * [[Bionic Dues Alpha Release Notes]]587 bytes (92 words) - 22:19, 20 October 2021
- '''from release notes beta 4.034'''7 KB (978 words) - 13:46, 1 February 2015
- #REDIRECT [[Bionic Dues:Post Release Notes]]44 bytes (6 words) - 17:22, 2 February 2015
- #REDIRECT[[Valley 1:Post-Launch Series 1 Release Notes]]56 bytes (6 words) - 17:24, 2 February 2015