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  • ...network play (assuming that the other requirements: dev mode, level editor test mode, or brainteaser, are met). ** The entire xml file of the cutscene is synced, so the players see the same cutscene even i
    8 KB (1,277 words) - 12:26, 31 January 2015
  • * The "excel xml" files that were previously being exported often had problems being read in ...sh the average garbage collections out from 19 sconds to 26 seconds in our test cases.
    165 KB (27,263 words) - 19:48, 1 February 2015
  • ...nd deserialization methods. So long as those look okay at the start and a test save and load functions, all is well. (Unless data is really nested, and n There is a GameVersion xml file, which has entries like this:
    7 KB (973 words) - 15:08, 22 June 2020

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