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  • {{AI War 2 Ship:Dire Vampire Guardian}} [[Category: AI War 2: Dire Guardians]]
    113 bytes (15 words) - 23:14, 12 March 2020

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  • ** Carrier guardian substantial updates to be less dark (but still dark). Cubemaps now, etc. ** Dire hunter guardian much brighter and fancier.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • ** Dire guardians, dire guard posts, grant 75. ** Semi self-destructive ships like vampire claws, metabolizing gangsaws, give 5 EXP.
    287 KB (48,412 words) - 12:06, 3 July 2019
  • There is a class of guardians named [[AI War:Dire Guardians|Dire Guardians]] that are much stronger but they thankfully don't use the same s ...every 100 AIP thereafter (so 50/150/250/etc) it will unlock an additional guardian type.
    10 KB (1,457 words) - 12:01, 21 August 2016
  • * Vampire Guardian, Fortified Tesla Guardian, EngineGx 13 -> 7. * Nucleophilic Guardian EngineGx 12 -> 7.
    105 KB (17,355 words) - 23:34, 5 March 2019
  • ==== Dire Macrophage ==== * The Lernean AI Type now has access to a Vampire Hydra
    338 KB (54,548 words) - 10:53, 26 June 2023
  • * MLRS Guardians (normal and Dire) hull type from medium => artillery, so that they don't counter their trian * Bumped all non-dire guardians up 2 exo cost tiers; partly because it was kind of silly to have
    209 KB (33,423 words) - 12:14, 16 September 2017
  • *Tesla Guardian and variants (including Dire) now have shield harmonics so they can actually be engaged by ships with a ...noted that base forcefield guardians ended up with larger shields than the Dire version did at high marks.
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • ...h in" fleet ships for guardians to bring them up to a roughly 1:1 ratio of guardian strength to fleet ship strength. ...splay mode that shows the position of the SF hideouts (which are where its guardian units spawn) and the numeric strength it has at each planet.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • ...gher single ships, like some of the Nanocaust (albeit easily infected) and Dire Guardians. * Exogalactic Waves can now use Dire Guardians as the Exo-Leader.
    260 KB (44,014 words) - 13:36, 4 October 2018
  • ...nges, and other player for their feedback on what happens when the AI gets Dire Honeycombs. ...ians added in LotS are more special-purpose) and doesn't touch the Tachyon guardian since it's not really focused on combat.
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...his vastly alters gameplay, so you should only turn it on if you're having dire performance issues or need to test something. With this setting on, shots *Gravity guardian has 0.5 slow at all marks.
    563 KB (96,029 words) - 12:31, 14 April 2021
  • ** Laser Guardian new visuals, prefab and LODs. * The Dire Widow Guardian now uses the proper visuals.
    161 KB (27,377 words) - 16:31, 24 April 2018
  • * Stealth Guardian engine 18 -> 9. * Spider Guardian engine 18 -> 14.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ** Overall things here were not as dire as they could have been, but this should correct some of the issues that pe ** Ditto the Polarizer strikecraft and Polarizer Guardian, and Electric Bomber strikecraft.
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...strength to add mkV guardians to the carrier instead. Since a single mkV guardian is worth about the same as ~2.2 full caps of mkI fighters, that's pretty go ...planet-wide EMP or tachyon detonations occur, as from a warhead or an EMP guardian, a chat message is now sent to the human players telling them who detonated
    223 KB (36,110 words) - 11:56, 16 September 2017
  • * Arks are reusing the icons from Dire Hunter Guardians. We will need new icons later *** Some of the AI guardians, and the AIWC style of guardian mechanics (AIW2 was previously wrapping guard posts and guardians into one
    154 KB (26,552 words) - 11:21, 1 August 2018
  • ...nsists of a number of shield generators which must be destroyed before the dire guard posts on the AI Homeworld(s) can be destroyed. * Grappler Guardian nerfs
    394 KB (67,204 words) - 16:22, 13 April 2021
  • ...own with the above forcefield changes, and make them fit better with their Dire Big Brothers. ...excellent reproduction save with 200 ships sitting around one almost-dead guardian they were convinced was going to keel over at any second.
    50 KB (8,414 words) - 11:12, 15 October 2018
  • {{AI War 2 Ship:Dire Vampire Guardian}} [[Category: AI War 2: Dire Guardians]]
    113 bytes (15 words) - 23:14, 12 March 2020