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  • ...st anything with high health.<br/>6.013 Note: As of patch 6.013 the Bomber Starship is able to hit small targets, the in-game description has not been updated
    608 bytes (85 words) - 07:03, 10 July 2016

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  • ...from 500k/1.5M/3M => 1M/4M/9M. (puts it on the low end of a fleet ship or starship with a cap of 10, but with the mkII/mkIII versions much stronger to help ju ...amage per shot from 3200*mk => 5k*mk. (puts it on par with a fleet ship or starship with a cap of 10, but since shots-per-salvo is also mark-based this makes m
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...y to have Raid and Infiltration guardians start 1 tier lower than the Raid Starship (while being 50% to 150% more effective than it), but really all the guardi ...e exo-cost sub-tier so that they were no longer the only always-available "Heavy Frigate", as this was resulting in many exos having a _lot_ of MkI flagship
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ...erience and recovers artifacts, you can guide its progression from a super-starship to a truly awesome powerhouse. ...es, including the hilarious Tackle Drone Launcher and the first-ever bonus starship.
    223 KB (36,110 words) - 11:56, 16 September 2017
  • * Fixed typo in Siege Starship description. * Bomber Starship armor from 1500*mk => 600*mk (now the same as bombers).
    367 KB (58,728 words) - 12:16, 16 September 2017
  • ...hips are large centerpieces that you can build your fleet around. A single starship has vastly more health and damage dealing potential than a single fleet shi ...y use a dedicated intragalactic warpgate and they need a captured Advanced Starship Constructor to be built up to MkIV (provided the MkIII has been unlocked wi
    9 KB (1,360 words) - 04:49, 23 August 2016
  • ...f 10 over the years and the refinements to prevent this (without being too heavy-handed) have continued. Several AI improvements were made for 8.0, especia * Triple-clicking a player-controlled nebula starship now cross-selects according to its tier (basic combat ship, advanced combat
    177 KB (28,387 words) - 17:36, 25 October 2018
  • ...ap to make, you start with the [[AI War:Fighter|Fighter]], [[AI War:Bomber|Bomber]], [[AI War:Missile Frigate|Missile Frigate]], and an additional bonus ship ...ses against each other. In this, [[AI War:Fighter|Fighters]] beat [[AI War:Bomber|Bombers]] beats [[AI War:Missile Frigate|Missile Frigates]] beats [[AI War:
    28 KB (4,216 words) - 11:40, 4 February 2017
  • ...at also adds a powerful Spire ship to each wave (in addition to the normal starship). At higher tech levels it will even send Capital-ship level vessels. ...g custom templates for modular ships (i.e. the three marks of Riot Control Starship).
    245 KB (38,972 words) - 11:55, 16 September 2017
  • ...hose massive changes, every last ship in the game has been rebalanced to a heavy degree, sometimes pretty much completely. With a game of this scope, we ex * The AI players no longer build anti-starship arachnids on their planets in response to player starships arriving. That'
    183 KB (30,714 words) - 11:55, 16 September 2017
  • * Fixed omission preventing Siege Starship from being able to hit: warheads, Avengers, Superfortresses, astro trains, * Neinzul Bomber Clusters changed the same way as normal clusters except new damage is 30k/6
    151 KB (24,808 words) - 19:48, 1 February 2015
  • ** If you explicitly tell an engineer to assist a space dock or starship constructor, it will keep hanging out there to boost that unit FOREVER, unt * The visuals for the assault starship have been completely replaced.
    260 KB (44,014 words) - 13:36, 4 October 2018
  • -The Leech Starship has all-new graphics, and the Raid Starship graphics have been much improved. -Omega Drive, Resistance Fighter Bomber, Resistance Frigate, Marauder DaggerFrigate, Marauder Buzz Bomb are by Dani
    107 KB (17,661 words) - 11:54, 16 September 2017
  • * Fixed a bug where Space Docks, Starship Constructors, and Advanced Starship Constructors were not ever available for construction in the prior version ...vers now it won't really matter, but when you get enough fuel to support a starship it's a significant deal.
    161 KB (27,377 words) - 16:31, 24 April 2018
  • ...d balance of the Space Tank, to be instead much more like a variant of the bomber, with the following differences: * Also, the single-starship-with-every-wave is now only included on difficulty 6 and up.
    165 KB (27,263 words) - 19:48, 1 February 2015
  • ...'s, 4 for fusion rockets like an MLRS's, and 0.125 for fusion bombs like a bomber's ** Dire Heavy Beam Guardian
    123 KB (20,999 words) - 17:37, 25 October 2018
  • ** Bomber and Eyebot updated and imported, same as Fighter, noted above. * Added an option for starting with your Ark and Starship Constructor already set up to build everything and rally it to the Ark.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • ** Inflicts high damage on heavy defenses. Best ship class for hitting force fields and the final AI comman ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet (see above) that is in every game. Here is a list
    41 KB (6,447 words) - 19:47, 1 February 2015
  • ** Inflicts high damage on heavy defenses. Best ship class for hitting force fields and the final AI comman ...e game of AI War includes 27 "bonus" ship classes beyond the base fighter, bomber, frigate, scout quartet (see above) that is in every game. Here is a list
    43 KB (6,703 words) - 19:47, 1 February 2015
  • ** This doesn't affect their Raider Starship attacks. * All Heavy Beam weapons do double damage to stacked enemies.
    105 KB (17,355 words) - 23:34, 5 March 2019
  • ...ientsAndSelf when you were quitting to the main menu out of a particularly heavy game. ...are a bunch of new ones that are only ever dire: tesla, spider, tethuida, heavy beam, gravity, shredder, and parasite.
    278 KB (47,062 words) - 16:30, 11 October 2019

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