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  • {{AI War 2 Ship:Instigator Base}} ...iately apparent until later into the game. Every hour or so, an Instigator base will spawn somewhere in the galaxy. Instigators spawn close to your homewor
    994 bytes (171 words) - 17:19, 20 October 2019

Page text matches

  • ...ulties and higher AIP, they will now stop scaling up halfway through their base duration. ** Spire Archivist Beam and Shield base count increased by 100%. (AIP Scaling unchanged.)
    179 KB (30,218 words) - 23:28, 1 January 2020
  • * The ambush turret no longer has a base that makes it look like it should be standing on something. It was the onl *** Base chance of 50%, reduced by 9% per mark increase.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • * Fixed a divide by zero error that could happen in the instigator tooltip. It seems to be an issue with them not actually assisting their fa * Instigator base tooltips now show the budget increase in percent rather than internal AI bu
    260 KB (44,014 words) - 13:36, 4 October 2018
  • ...specific hacks we need to start checking for in a more robust way, we can base that off of some of the new internal verbosity, but it will probably requir * Instigator Bases are now always visible even on planets you've only explored
    278 KB (47,062 words) - 16:30, 11 October 2019
  • ...a long running tweak in the scalings file doubled all mine counts and some base game starting battlestation layouts previously were not updated to reflect ** Base game mines:
    338 KB (54,548 words) - 10:53, 26 June 2023
  • ...ocaust stuff, dark spire stuff, astro train stuff, dyson stuff, instigator base, macrophage stuff, give none. ...having strength = Reprisal Level * Base Wave Strength, it's now strength = Base Wave Strength * baseMultiplier * 2^ reprisal level. baseMultiplier ranges f
    287 KB (48,412 words) - 12:06, 3 July 2019
  • * Make the Base Oriented warden fleet the default ** Essentially, the base approach for AI War, AI War 2, and Tidalis at a network layer has been this
    105 KB (17,355 words) - 23:34, 5 March 2019
  • ...ent) for three different SpecialFactionData.InternalNames, rather than the base class of the implementation. Less efficient by a bit, but again this is a ** That's actually a really heartening ratio for the base game content. Some of the DLC content, and mod content, and other more com
    646 KB (109,259 words) - 11:44, 22 September 2021
  • ...effort into, Chris found himself fairly dissatisfied with the state of the base game. After a few rounds of potential design shifts to make the game flow ...ss damage against non-strikecraft is another balance lever, since with its base damage reduction it won't be good against big threats.
    563 KB (96,029 words) - 12:31, 14 April 2021
  • {{AI War 2 Ship:Instigator Base}} ...iately apparent until later into the game. Every hour or so, an Instigator base will spawn somewhere in the galaxy. Instigators spawn close to your homewor
    994 bytes (171 words) - 17:19, 20 October 2019
  • While Chris was mostly working on multiplayer prep, plus some base game fixes, Badger was doing the bulk of the work on the second expansion, ** They now each load faster, and we can show the base game and expansion credits in two columns, now.
    293 KB (50,070 words) - 11:33, 14 October 2020
  • ** Base Game: ** Now has a definition for "Planetary" range (which is 70k base, at the default range modifier of 0.8x it becomes 56k which is slightly lar
    394 KB (67,204 words) - 16:22, 13 April 2021
  • ...group of testers, while also throwing in a number of new features for the base game. Most memorably at the end among those during this phase were the new ...he became a paid contractor. But the amount of work that he put into the base game, as a volunteer, is absolutely enormous. This wouldn't have been the
    415 KB (70,286 words) - 16:17, 13 April 2021
  • * "Security Alert", using the Special Forces Master AI type, with Base Orientated Warden, Kamikaze Hunter, Threat Waves, Dark Spire and Devourer G ...prove Instigator Base tooltips to fix a few problems. Add a new Instigator Base type that increases AIP
    50 KB (8,414 words) - 11:12, 15 October 2018
  • ...P becomes higher, they will spawn farther away and on higher mark planets. Instigator bases have a variety of nasty effects, ranging from increasing the amount o When setting the difficulty for the AI, there are 3 main components, the base AI/AI Sentinels, the AI Wardens and the AI Hunters.
    44 KB (7,548 words) - 13:50, 25 April 2022
  • ** Moved 300 base damage from the main entity to the sub-units. These now comprise a signific ...use standard line sizes with one exception. The Pincushion Corvette has a base line size that remains lower because of its significantly higher durability
    126 KB (20,934 words) - 21:28, 22 April 2022