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  • * Updated the Spider Guardian description to reflect that it doesn't fire sniper shots anymore (so scout * Dire Guardian Lairs now seed no closer than 4 hops from human homeworlds, instead of no c
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ** Carrier guardian substantial updates to be less dark (but still dark). Cubemaps now, etc. ** Dire hunter guardian much brighter and fancier.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • ...ug where +spell-power and +fire-power enchant-like effects (from enchants, guardian power buffs, settlement structures, inherent bonuses, mission effects, and ** One example of this was how clicking a health enchant in the opal guardian store and then clicking another one while the confirm was still up would ch
    278 KB (45,949 words) - 19:51, 1 February 2015
  • ...ians added in LotS are more special-purpose) and doesn't touch the Tachyon guardian since it's not really focused on combat. ** Laser Guardian shots-per-salvo from 15 => 8 (previously these things had really high dps f
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...h in" fleet ships for guardians to bring them up to a roughly 1:1 ratio of guardian strength to fleet ship strength. ...splay mode that shows the position of the SF hideouts (which are where its guardian units spawn) and the numeric strength it has at each planet.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • * Stealth Guardian engine 18 -> 9. * Spider Guardian engine 18 -> 14.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • * Fixed a bug where Tachyon Guardian MkIs were being seeded on all AI home and core worlds instead of MkVs. ** Sniper guardian attack power from 2,600 * mL => 2,000 * mL.
    165 KB (27,263 words) - 19:48, 1 February 2015
  • ...at you can recognize to see what KIND of turret or corvette or starship or guardian or whatever they are. ** The secondary weapon of the tritium sniper guardian is also now stinger bolts with an anti-forcefield bonus, instead of just re
    260 KB (44,014 words) - 13:36, 4 October 2018
  • * Grappler Guardian nerfs ...version can be acquired from FRS, and the AI is happy to use them as Dire Guardian alternatives. Only available if you have The Spire Rises installed.
    394 KB (67,204 words) - 16:22, 13 April 2021
  • * Guardian reinforcements 'fixed' to occur in previous update have been reverted. Apo ** You will no longer see multiple Dire Singularity Guardian spawn at the same time from the same wormhole.
    112 KB (17,757 words) - 15:59, 27 April 2024
  • *** Guardian-level units transform into Ghouls, which have an AOE acid weapon *** Dire-Guardian level units transform into Liches, which have Deathgrip (tractors, and guns
    415 KB (70,286 words) - 16:17, 13 April 2021
  • ...Guardian no longer has Overdrive effect, instead is just a larger Plasma Guardian. ...nd Dire Guard Posts now use the same armour/albedo stats as their relevant Guardian, if they have one.
    293 KB (50,070 words) - 11:33, 14 October 2020
  • Most larger ships (frigate and guardian sized or above) have some level of personal shielding to help augment their
    18 KB (3,012 words) - 21:16, 7 August 2022
  • ...strength to add mkV guardians to the carrier instead. Since a single mkV guardian is worth about the same as ~2.2 full caps of mkI fighters, that's pretty go ...planet-wide EMP or tachyon detonations occur, as from a warhead or an EMP guardian, a chat message is now sent to the human players telling them who detonated
    223 KB (36,110 words) - 11:56, 16 September 2017
  • * Stealth Guardian damage 1,500 -> 500, reload time 6s -> 4s, swapped outdated damage bonus to * Shifted some Guardian costs.
    179 KB (30,218 words) - 23:28, 1 January 2020
  • ...problem... until its planet goes on alert. Then it starts building a Dire Guardian inside. You're warned when these are building and you'll want to be ready ...xpansion we're further increasing this new variety by adding the following guardian varieties:
    14 KB (2,253 words) - 20:05, 6 August 2020
  • * Turned the Hornet Nest SFX volume down a bit. Also did the same for the Guardian Gun, Fragment Cannon, Cluster Launcher, Phaser and the Translocator. * Increased Guardian Blaster width. Tweaked Raincannon colour. Tweaked Suppressor shot size and
    63 KB (10,263 words) - 17:36, 25 October 2018
  • ...the ship, and you will also experience much waiting-angst nearby [[Gravity Guardian]]s. If the AI unlocks [[Spire Gravity Drainer]]s, your flying blades of doo
    2 KB (263 words) - 12:19, 16 February 2015
  • *Several types of guardian
    44 KB (7,548 words) - 13:50, 25 April 2022
  • ...ian]] || valign="top" | Exceptionally fragile but also quite vicious, this guardian is dangerous in death: like a lightning warhead, it emits a burst of area d
    537 bytes (77 words) - 22:55, 13 August 2013

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