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  • ...]] || valign="top" | A particularly uncomfortable variant of the [[Tractor Guardian]] which also paralyzes its victims.
    381 bytes (44 words) - 14:14, 14 August 2013
  • |[[File:AIWarDireWidowGuardian.png|100px|left|Dire Widow Guardian]] || valign="top" | Mounts an incredibly powerful multiplex tractor beam th
    398 bytes (47 words) - 09:34, 9 July 2016
  • {{AI War 2 Ship:Dire Widow Guardian}}
    111 bytes (15 words) - 23:16, 12 March 2020
  • |name=Widow Guardian
    301 bytes (30 words) - 15:52, 21 September 2018

Page text matches

  • ...every 100 AIP thereafter (so 50/150/250/etc) it will unlock an additional guardian type. ...tion can't already have its cap of guardians. If the AI is unable to add a guardian, it does not get any recompense.
    10 KB (1,457 words) - 12:01, 21 August 2016
  • ** Carrier guardian substantial updates to be less dark (but still dark). Cubemaps now, etc. ** Dire hunter guardian much brighter and fancier.
    186 KB (31,438 words) - 17:26, 13 July 2020
  • * Updated the Spider Guardian description to reflect that it doesn't fire sniper shots anymore (so scout * Dire Guardian Lairs now seed no closer than 4 hops from human homeworlds, instead of no c
    209 KB (33,423 words) - 12:14, 16 September 2017
  • ...ians added in LotS are more special-purpose) and doesn't touch the Tachyon guardian since it's not really focused on combat. ** Laser Guardian shots-per-salvo from 15 => 8 (previously these things had really high dps f
    407 KB (65,607 words) - 12:09, 16 September 2017
  • ...s like Exogalactic Strikeforces. The rare [[AI War:Dire Guardian Lair|Dire Guardian Lair]]s can also build them when alerted by nearby human forces. They are a ...ardian]] || valign="top" | [[AI War:Dire Artillery Guardian|Dire Artillery Guardian]]<br/>Fires extremely powerful energy-artillery shots.
    4 KB (594 words) - 07:08, 9 July 2016
  • ...h in" fleet ships for guardians to bring them up to a roughly 1:1 ratio of guardian strength to fleet ship strength. ...splay mode that shows the position of the SF hideouts (which are where its guardian units spawn) and the numeric strength it has at each planet.
    182 KB (30,453 words) - 13:10, 11 January 2018
  • * Vampire Guardian, Fortified Tesla Guardian, EngineGx 13 -> 7. * Nucleophilic Guardian EngineGx 12 -> 7.
    105 KB (17,355 words) - 23:34, 5 March 2019
  • * Pike Corvette, Turret, Guardian, Guard Post high hull health damage multiplier 2x -> 4x. **** Dire guardian count: 1 to 0.
    287 KB (48,412 words) - 12:06, 3 July 2019
  • ...ians now have zero extra armor and zero extra health compared to the basic guardian template. Their attack is now 10k * shiplevel rather than just a token shi ...inforcements added at this guardian during each reinforcement event at the guardian's planet (they don't count as a guard post in any other fashion, though - n
    367 KB (58,728 words) - 12:16, 16 September 2017
  • *Tesla Guardian and variants (including Dire) now have shield harmonics so they can actuall ...w sort is sort of a mishmash of the Dire Shield Guardian and the Dire Pike Guardian, the latter with the opposite damage bonus (low armor and low health) inste
    1.02 MB (175,629 words) - 18:11, 4 March 2022
  • ...heir planets (or next to a neutral planet), stating what type of warp gate guardian was added and on which AI planet. * The awesome modified version of the beam guardian that was created by HitmanN as a mod has now been integrated into the main
    245 KB (38,972 words) - 11:55, 16 September 2017
  • * Templar can build Guardian Boosters, to make their guardian fleets stronger * Balance adjustments to a pair of HRF guardian units that players can hack for when HRF is enabled from the start of the g
    338 KB (54,548 words) - 10:53, 26 June 2023
  • ** Laser Guardian new visuals, prefab and LODs. * The Dire Widow Guardian now uses the proper visuals.
    161 KB (27,377 words) - 16:31, 24 April 2018
  • * Stealth Guardian engine 18 -> 9. * Spider Guardian engine 18 -> 14.
    278 KB (47,062 words) - 16:30, 11 October 2019
  • * Fixed the shield starships using the laser guardian graphics. ** Dire Implosion Guardian
    123 KB (20,999 words) - 17:37, 25 October 2018
  • * Widow Guardians, both normal and Dire, are now called Paralysis Guardians. ...at you can recognize to see what KIND of turret or corvette or starship or guardian or whatever they are.
    260 KB (44,014 words) - 13:36, 4 October 2018
  • ...Medium or Golems-Hard. Enjoy your new "has tractors that paralyze!" Black Widow Golem and "that thing can kill anything, once every 8 seconds!" Artillery G ...(notably Etherjets, Spire Tractor Platforms, Spirecraft Martyrs, and Black Widow Golems) has a "full load" (all tractors active), it will look for a rally p
    223 KB (36,110 words) - 11:56, 16 September 2017
  • ** Ditto the Polarizer strikecraft and Polarizer Guardian, and Electric Bomber strikecraft. ** Tractor Guardian
    646 KB (109,259 words) - 11:44, 22 September 2021
  • * Self-Destruct Guardian description no longer claims to work like a lightning warhead. ** Have been renamed to "Widow Mines" since they don't actually do the EMP effect, they just paralyze.
    177 KB (28,387 words) - 17:36, 25 October 2018
  • * Give the corrosive guardian and guard post a new overlay * Fixed the Brutal Darkness Guardian being completely immune to tachyon beams instead of resistant.
    126 KB (20,934 words) - 21:28, 22 April 2022

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