Difference between revisions of "Template:AIWarTableFortress"

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Latest revision as of 15:21, 21 December 2013

Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
Per Mark Flame Wave Ultra-Heavy Blade Attacks, Fusion Cutters, Attack Boosts, Armor Boosts, Speed Boosts, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Nuclear Explosions, Being Insta-Killed, EMPs 0.05 Scout, 0.01 Polycrystal


Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 5 30x 160,000 53,000 6 sec 20,000,000 2,500 44 Inf 800,000 dmg/sec 4,000,000 dmg/sec Radar Dampening Range 30,000, Regen Time 120:00, Counters Dark Matter, Can't Use Wormholes

Gathers Scout Intel, Repair Rate 2.5, Requires Supply

II 4 40x 280,000 53,000 6 sec 40,000,000 2,500 44 Inf 1,866,667 dmg/sec 7,466,667 dmg/sec Radar Dampening Range 30,000, Regen Time 120:00, Counters Dark Matter, Can't Use Wormholes

Gathers Scout Intel, Repair Rate 2.5, Requires Supply

III 3 50x 400,000 53,000 6 sec 60,000,000 2,500 44 Inf 3,333,333 dmg/sec 10,000,000 dmg/sec Radar Dampening Range 30,000, Regen Time 120:00, Counters Dark Matter, Can't Use Wormholes

Gathers Scout Intel, Repair Rate 2.5, Requires Supply


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I 3,000 500,000 400,000 900,000 90,000 00:20:01 2,500,000 2,000,000 4,500,000 450,000 01:40:05
II 4,000 1,000,000 800,000 1,800,000 120,000 00:40:01 4,000,000 3,200,000 7,200,000 480,000 02:40:04
III 5,000 2,000,000 1,600,000 3,600,000 180,000 01:20:01 6,000,000 4,800,000 10,800,000 540,000 04:00:03