Difference between revisions of "Template:AIWarTableScout"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]  
+
! {{AlgCtr}} | [[Cap|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types|Ammo Type]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Immunities|Immunities]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]  
 
|-
 
|-
| {{AlgCtr}} | Per Mark ||{{AlgCtr}} | ||{{AlgCtr}} | Scout ||{{AlgCtr}} | Sniper Shots, Area Damage, Beam Weapons, Black Hole Machines, Speed Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Swallow, Force Fields, Mines ||{{AlgCtr}} |
+
| {{AlgCtr}} | Per Mark ||{{AlgCtr}} | None ||{{AlgCtr}} | Scout ||{{AlgCtr}} | Sniper Shots, Area Damage, Beam Weapons, Black Hole Machines, Speed Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Swallow, Force Fields, Mines ||{{AlgCtr}} | None
 
|}<br/>
 
|}<br/>
 
{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | Ship Cap ||{{AlgCtr}} | [[Armor|Damage]] ||{{AlgCtr}} | Attack Range ||{{AlgCtr}} | Reload ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Engines and Speed|Speed]] ||{{AlgCtr}} | [[Engines and Speed|Engine Health]] ||{{AlgCtr}} | Single Ship DPS ||{{AlgCtr}} | Ship Cap DPS ||{{AlgCtr}} | [[Abilities]]  
+
! {{AlgCtr}} | [[Mark|Mark]] ||{{AlgCtr}} | Ship Cap ||{{AlgCtr}} | [[Armor|Damage]] ||{{AlgCtr}} | Attack Range ||{{AlgCtr}} | Reload ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Engines and Speed|Speed]] ||{{AlgCtr}} | [[Engines and Speed|Engine Health]] ||{{AlgCtr}} | Single Ship DPS ||{{AlgCtr}} | Ship Cap DPS ||{{AlgCtr}} | [[Abilities]]  
 
|-
 
|-
| {{AlgCtr}} | I ||{{AlgCtr}} | 10 || {{AlgCtr}} | ||{{AlgCtr}} | ||{{AlgCtr}} | sec ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 202 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x1 (4000 Range), Radar Dampening Range 6,000, Gathers Scout Intel
+
| {{AlgCtr}} | I ||{{AlgCtr}} | 10 || {{AlgCtr}} | None ||{{AlgCtr}} | None ||{{AlgCtr}} | None ||{{AlgCtr}} | 30 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 202 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  None ||{{AlgCtr}} |  None ||{{AlgCtr}} | Cloaking, Cloaking Booster x1 (4000 Range), Radar Dampening Range 6,000, Gathers Scout Intel
 
Unaffected By Negative Energy  
 
Unaffected By Negative Energy  
 
|-
 
|-
| {{AlgCtr}} | II ||{{AlgCtr}} | 20 || {{AlgCtr}} | ||{{AlgCtr}} | ||{{AlgCtr}} | sec ||{{AlgCtr}} | 6,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 290 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x2 (6000 Range), Radar Dampening Range 5,000, Gathers Scout Intel
+
| {{AlgCtr}} | II ||{{AlgCtr}} | 20 || {{AlgCtr}} | None ||{{AlgCtr}} | None ||{{AlgCtr}} | None ||{{AlgCtr}} | 60 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 290 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  None ||{{AlgCtr}} |  None ||{{AlgCtr}} | Cloaking, Cloaking Booster x2 (6000 Range), Radar Dampening Range 5,000, Gathers Scout Intel
 
Unaffected By Negative Energy  
 
Unaffected By Negative Energy  
 
|-
 
|-
| {{AlgCtr}} | III ||{{AlgCtr}} | 30 || {{AlgCtr}} | ||{{AlgCtr}} | ||{{AlgCtr}} | sec ||{{AlgCtr}} | 9,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 530 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x3 (7000 Range), Radar Dampening Range 4,000, Gathers Scout Intel
+
| {{AlgCtr}} | III ||{{AlgCtr}} | 30 || {{AlgCtr}} | None ||{{AlgCtr}} | None ||{{AlgCtr}} | None ||{{AlgCtr}} | 90 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 530 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  None ||{{AlgCtr}} |  None ||{{AlgCtr}} | Cloaking, Cloaking Booster x3 (7000 Range), Radar Dampening Range 4,000, Gathers Scout Intel
 
Unaffected By Negative Energy  
 
Unaffected By Negative Energy  
 
|-
 
|-
| {{AlgCtr}} | IV ||{{AlgCtr}} | 1 || {{AlgCtr}} | ||{{AlgCtr}} | ||{{AlgCtr}} | sec ||{{AlgCtr}} | 12,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 58 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Cloaking, Cloaking Booster x1 (4000 Range), Tachyon Beam Emission (700 Range), Gathers Scout Intel
+
| {{AlgCtr}} | IV ||{{AlgCtr}} | 1 || {{AlgCtr}} | None ||{{AlgCtr}} | None ||{{AlgCtr}} | None ||{{AlgCtr}} | 120 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 58 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  None ||{{AlgCtr}} |  None ||{{AlgCtr}} | Cloaking, Cloaking Booster x1 (4000 Range), Tachyon Beam Emission (700 Range), Gathers Scout Intel
 
Unaffected By Negative Energy  
 
Unaffected By Negative Energy  
 
|} <br/>
 
|} <br/>
 
{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | [[Knowledge]] ||{{AlgCtr}} | [[Metal and Crystal|Metal Cost]] ||{{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] ||{{AlgCtr}} | Total Cost ||{{AlgCtr}} | [[Energy|Energy Cost]] ||{{AlgCtr}} | [[Build Time and Constructors|Build Time]] ||{{AlgCtr}} | Cap Metal Cost ||{{AlgCtr}} | Cap Crystal Cost ||{{AlgCtr}} | Cap Total Cost ||{{AlgCtr}} | Cap Energy Cost ||{{AlgCtr}} | Cap Build Time  
+
! {{AlgCtr}} | [[Mark|Mark]] ||{{AlgCtr}} | [[Knowledge]] ||{{AlgCtr}} | [[Metal|Metal Cost]] ||{{AlgCtr}} | [[Energy|Energy Cost]] ||{{AlgCtr}} | [[Build Time and Constructors|Build Time]] ||{{AlgCtr}} | Cap Metal Cost ||{{AlgCtr}} | Cap Energy Cost ||{{AlgCtr}} | Cap Build Time  
 
|-
 
|-
| {{AlgCtr}} | I ||{{AlgCtr}} | -- ||{{AlgCtr}} | 500 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 500 ||{{AlgCtr}} | 25 ||{{AlgCtr}} | 00:00:05 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 250 ||{{AlgCtr}} | 00:00:50  
+
| {{AlgCtr}} | I ||{{AlgCtr}} | -- ||{{AlgCtr}} | 500 ||{{AlgCtr}} | 25 ||{{AlgCtr}} | 00:00:05 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 250 ||{{AlgCtr}} | 00:00:50  
 
|-
 
|-
| {{AlgCtr}} | II ||{{AlgCtr}} | 500 ||{{AlgCtr}} | 1,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 1,000 ||{{AlgCtr}} | 250 ||{{AlgCtr}} | 00:00:09 ||{{AlgCtr}} | 20,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 20,000 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 00:03:00  
+
| {{AlgCtr}} | II ||{{AlgCtr}} | 500 ||{{AlgCtr}} | 1,000 ||{{AlgCtr}} | 250 ||{{AlgCtr}} | 00:00:09 ||{{AlgCtr}} | 20,000 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 00:03:00  
 
|-
 
|-
| {{AlgCtr}} | III ||{{AlgCtr}} | 2,250 ||{{AlgCtr}} | 2,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 2,000 ||{{AlgCtr}} | 500 ||{{AlgCtr}} | 00:00:17 ||{{AlgCtr}} | 60,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 60,000 ||{{AlgCtr}} | 15,000 ||{{AlgCtr}} | 00:08:30  
+
| {{AlgCtr}} | III ||{{AlgCtr}} | 2,250 ||{{AlgCtr}} | 2,000 ||{{AlgCtr}} | 500 ||{{AlgCtr}} | 00:00:17 ||{{AlgCtr}} | 60,000 ||{{AlgCtr}} | 15,000 ||{{AlgCtr}} | 00:08:30  
 
|-
 
|-
| {{AlgCtr}} | IV ||{{AlgCtr}} | [[Advanced Factory|Adv Fac]] ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 00:00:25 ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 00:00:25  
+
| {{AlgCtr}} | IV ||{{AlgCtr}} | [[Advanced Factory|Adv Fac]] ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 00:00:25 ||{{AlgCtr}} | 3,000 ||{{AlgCtr}} | 5,000 ||{{AlgCtr}} | 00:00:25  
 
|}
 
|}

Latest revision as of 14:01, 29 October 2018

Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
Per Mark None Scout Sniper Shots, Area Damage, Beam Weapons, Black Hole Machines, Speed Boosts, Gravity Effects, Attrition, Tractor Beams, Reclamation, Swallow, Force Fields, Mines None


Mark Ship Cap Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 10 None None None 30 0 202 Inf None None Cloaking, Cloaking Booster x1 (4000 Range), Radar Dampening Range 6,000, Gathers Scout Intel

Unaffected By Negative Energy

II 20 None None None 60 0 290 Inf None None Cloaking, Cloaking Booster x2 (6000 Range), Radar Dampening Range 5,000, Gathers Scout Intel

Unaffected By Negative Energy

III 30 None None None 90 0 530 Inf None None Cloaking, Cloaking Booster x3 (7000 Range), Radar Dampening Range 4,000, Gathers Scout Intel

Unaffected By Negative Energy

IV 1 None None None 120 0 58 Inf None None Cloaking, Cloaking Booster x1 (4000 Range), Tachyon Beam Emission (700 Range), Gathers Scout Intel

Unaffected By Negative Energy


Mark Knowledge Metal Cost Energy Cost Build Time Cap Metal Cost Cap Energy Cost Cap Build Time
I -- 500 25 00:00:05 5,000 250 00:00:50
II 500 1,000 250 00:00:09 20,000 5,000 00:03:00
III 2,250 2,000 500 00:00:17 60,000 15,000 00:08:30
IV Adv Fac 3,000 5,000 00:00:25 3,000 5,000 00:00:25