Template:MilComStat

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Revision as of 15:03, 24 February 2015 by Dar SelLa (talk | contribs) (Tables for Military Command Stations)
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Mk Ammo Type Damage Range Reload Health Armor Produces Abilities Immunities
1 Railgun 50 23,000 2 10,000 15 Produces 24 Metal Warp Detection, Increases Ally Speed By 100%, Tachyon Beam Emission (10000 Range), Allied Attack Boost (+19% Bonus), Gathers Scout Intel, Salvages 4%, Stores 30000 Metal, 100% Attack From Under Human Forcefield Antimatter Bombs, Blade Attacks, Fusion Cutters, Attack Boosts, Radar Dampening, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs, Translocation
2 Railgun 100 33,000 2 40,000 15 Produces 48 Metal Warp Detection, Increases Ally Speed By 100%, Tachyon Beam Emission (20000 Range), Allied Attack Boost (+50% Bonus), Gathers Scout Intel, Salvages 8%, Stores 60000 Metal, 100% Attack From Under Human Forcefield Antimatter Bombs, Blade Attacks, Fusion Cutters, Attack Boosts, Radar Dampening, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs, Translocation
3 Railgun 150 43,000 2 90,000 15 Produces 96 Metal Warp Detection, Increases Ally Speed By 100%, Planetary Tachyon Beam Coverage, Allied Attack Boost (+100% Bonus), Gathers Scout Intel, Attack Paralyzes for 5s, Salvages 12%, Stores 90000 Metal, 100% Attack From Under Human Forcefield Antimatter Bombs, Blade Attacks, Fusion Cutters, Sniper Shots, Attack Boosts, Radar Dampening, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed, EMPs, Translocation