Difference between revisions of "Tidalis:0.413 Beta Release"

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*Adventure map scrolling-to-the-right now limited  to 128 pixels to the right of the right-most revealed normal node (or 40 pixels to the right of the right-most revealed hidden node).
 
*Adventure map scrolling-to-the-right now limited  to 128 pixels to the right of the right-most revealed normal node (or 40 pixels to the right of the right-most revealed hidden node).
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 +
*Added "Main Menu" button at the top of the screen for most game modes; switches to "Resume" when on the main menu, and brings you back where you were.
  
 
== Bugfixes ==
 
== Bugfixes ==

Revision as of 11:11, 19 May 2010

New & Updated Levels

New & Updated Art/Music/Sound

Gameplay Additions

Gameplay Updates

New Level Editor Features

Misc

  • Adventure map scrolling-to-the-right now limited to 128 pixels to the right of the right-most revealed normal node (or 40 pixels to the right of the right-most revealed hidden node).
  • Added "Main Menu" button at the top of the screen for most game modes; switches to "Resume" when on the main menu, and brings you back where you were.

Bugfixes

  • Fixed bug in theme editor and adventure editor where dragging sprites/nodes wasn't releasing when the user released the left mouse button.
  • Previously, going to the settings menu, making some changes, then clicking on key-bindings to open that sub-menu, and then clicking "back" to return to the settings menu would undo the changes; fixed to not re-initialize the settings menu in that case.

Internal Programming Notes

Tidalis