Difference between revisions of "Tidalis:0.413 Beta Release"

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*Previously, going to the settings menu, making some changes, then clicking on key-bindings to open that sub-menu, and then clicking "back" to return to the settings menu would undo the changes; fixed to not re-initialize the settings menu in that case.
 
*Previously, going to the settings menu, making some changes, then clicking on key-bindings to open that sub-menu, and then clicking "back" to return to the settings menu would undo the changes; fixed to not re-initialize the settings menu in that case.
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*Fixed bug where when loading an adventure either to play or in the editor, scrolling, and then loading the adventure again in some other way would not reset the scrolling offset; fixed to always reset the offset to zero (scrolled all the way to the left) when loading an adventure.
  
 
== Internal Programming Notes ==
 
== Internal Programming Notes ==

Revision as of 11:22, 19 May 2010

New & Updated Levels

New & Updated Art/Music/Sound

Gameplay Additions

Gameplay Updates

New Level Editor Features

Misc

  • Adventure map scrolling-to-the-right now limited to 128 pixels to the right of the right-most revealed normal node (or 40 pixels to the right of the right-most revealed hidden node).
  • Added "Main Menu" button at the top of the screen for most game modes; switches to "Resume" when on the main menu, and brings you back where you were.

Bugfixes

  • Fixed bug in theme editor and adventure editor where dragging sprites/nodes wasn't releasing when the user released the left mouse button.
  • Previously, going to the settings menu, making some changes, then clicking on key-bindings to open that sub-menu, and then clicking "back" to return to the settings menu would undo the changes; fixed to not re-initialize the settings menu in that case.
  • Fixed bug where when loading an adventure either to play or in the editor, scrolling, and then loading the adventure again in some other way would not reset the scrolling offset; fixed to always reset the offset to zero (scrolled all the way to the left) when loading an adventure.

Internal Programming Notes

Tidalis