Difference between revisions of "Tidalis:0.905 Beta Release"

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== Misc ==
 
== Misc ==
  
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* Some polishing of the adventure-editor, theme-editor, and level-editor list menus, particularly with regard to 800x600 display.
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* Polishing to highscores/stats/achievements window and level-editor windows (mode-specific, special-block-frequencies, etc), particularly for 800x600 display.
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* Removed "Energized" block state from state-frequency editor window since we never got around to implementing that state anyway.
  
 
== Bugfixes ==
 
== Bugfixes ==

Revision as of 13:27, 3 July 2010

New & Updated Levels

New & Updated Art/Music/Sound

Gameplay Additions

Gameplay Updates

New Level Editor Features

Misc

  • Some polishing of the adventure-editor, theme-editor, and level-editor list menus, particularly with regard to 800x600 display.
  • Polishing to highscores/stats/achievements window and level-editor windows (mode-specific, special-block-frequencies, etc), particularly for 800x600 display.
  • Removed "Energized" block state from state-frequency editor window since we never got around to implementing that state anyway.

Bugfixes

  • Fixed bug where specifying direction-lock frequency in the editor would only work if either special-block-frequencies or embedded-item-frequencies were also defined.

Internal Programming Notes

Tidalis