Tidalis:0.905 Beta Release

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New & Updated Levels

  • Adventure levels 104-108 added.
  • Adventure levels 88, 91, 93-103 updated.
  • Basic tutorial 9 updated, advanced tutorial 3 updated.

New & Updated Art/Music/Sound

  • The following themes have been visually updated: Secret theme 1, Cavern.

Gameplay Additions

  • A new Bumpers game style has been added.
    • In this very challenging mode, all arrow blocks cause streams that pass over them to change direction. However, only blocks of the matching color actually get added to the chain or cause the remaining lifespan of the streams to be increased.

Gameplay Updates

New Level Editor Features

Misc

  • Some polishing of the adventure-editor, theme-editor, and level-editor list menus, particularly with regard to 800x600 display.
  • Polishing to highscores/stats/achievements window and level-editor windows (mode-specific, special-block-frequencies, etc), particularly for 800x600 display.
  • Removed "Energized" block state from state-frequency editor window since we never got around to implementing that state anyway.
  • Level Editor Test now does not show the after-level popup, making it easier to rapidly retest.

Bugfixes

  • Fixed bug where specifying direction-lock frequency in the editor would only work if either special-block-frequencies or embedded-item-frequencies were also defined.

Internal Programming Notes

Tidalis