Tidalis:0.908 Beta Release

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Notes From The Producer: July ??, 2010

--Christopher M. Park

New & Updated Levels

New & Updated Art/Music/Sound

  • The heat glow effect for a couple of themes has gone back to the old (better) visuals, but without the bugs. It turns out this is hardly the CPU/GPU load we initially thought it might, as well.
  • Now that the bugs are fixed in the heat glow, the heat glow once again works properly with the Volcano theme.
  • The combo fanfare sound effects have been updated to be more pleasant.

Gameplay Additions

Gameplay Updates

  • Pressing the middle mouse button now sets a "manual mark 4" that is something only the mouse can control (if both the keyboard and mouse are present, then the other three manual marks are controlled by the keyboard instead of the mouse). This makes it both fast and easy for the mouse player to make manual marks at any time.
    • There is also a new hotkey (H) that lets the keyboard player jump to the block that was marked by the mouse player. This adds to the potential co-op activities in that the mouse player can leave a mark for the keyboard player to then quickly jump to.

New Level Editor Features

Misc

  • Added paging controls to find-internet-games window for when more than 100 hosts are found.
  • Improved host grid table display of skill level matchmaking data, spacing of column headers, etc.
  • If you have an item loaded into the mouse cursor and either click one of your palette slots with the same item type, it will now unload the item from the cursor.
  • If you have an item loaded into the active cursor (the keyboard cursor if active, the mouse cursor otherwise) and press the 1-5 key corresponding to the slot that the item came from, it will now unload the item from the cursor.
  • Added tooltip for LMB = RMB keybind on the keybinding settings screen.

Bugfixes

Internal Programming Notes

Tidalis