Difference between revisions of "Tidalis:1.004 Beta Release"

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== Notes From The Producer: July ??, 2010 ==
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== Notes From The Producer: August 5th, 2010 ==
  
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This is a pretty small release, simply dealing with a few bugfixes to the AI in VS mode.
  
 
--Christopher M. Park
 
--Christopher M. Park
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== Gameplay Updates ==
 
== Gameplay Updates ==
  
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* Improved AI handling of color-reactive blocks, notably in garbage battle mode.
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** Thanks to Somenetguy for pointing out a problem with the previous handling.
  
 
== New Level Editor Features ==
 
== New Level Editor Features ==
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* Fixed potential crash bug in AI games.
 
* Fixed potential crash bug in AI games.
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* Added a limiter on the AI's examine-all-possible-chains logic to just take the money and run if it finds a chain of a certain length, rather than continuing to analyze all the other possible chains.
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** Thanks to Hans-Martin Portmann for reporting.
  
 
== Internal Programming Notes ==
 
== Internal Programming Notes ==
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[[Tidalis]]
 
[[Tidalis]]
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[[Category:Release Notes]]

Latest revision as of 12:26, 31 January 2015

Notes From The Producer: August 5th, 2010

This is a pretty small release, simply dealing with a few bugfixes to the AI in VS mode.

--Christopher M. Park

New & Updated Levels

New & Updated Art/Music/Sound

Gameplay Additions

Gameplay Updates

  • Improved AI handling of color-reactive blocks, notably in garbage battle mode.
    • Thanks to Somenetguy for pointing out a problem with the previous handling.

New Level Editor Features

Misc

Bugfixes

  • Fixed potential crash bug in AI games.
  • Added a limiter on the AI's examine-all-possible-chains logic to just take the money and run if it finds a chain of a certain length, rather than continuing to analyze all the other possible chains.
    • Thanks to Hans-Martin Portmann for reporting.

Internal Programming Notes

Tidalis