Difference between revisions of "Wiki prep area"

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(This is the working page for a new intro page)
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   (based on dif from 3.xx last official version)
 
   (based on dif from 3.xx last official version)
  
* {{TBD}} [[AI War - Home World| My Home World has a lot of New Structures -- What do they do?]] notes on why (raise economy more to defend) links to desciptive pages
+
*{{TBD}} [[AI War - Home World| My Home World has a lot of New Structures -- What do they do?]] notes on why (raise economy more to defend) links to desciptive pages
** {{TBD}} [[AI War - xx|Home World Force Field]]
+
*{{TBD}} [[AI War - xx|Home World Force Field]]
  
* {{TBD}} [[AI War - xx|Where did my minimap go?]]
+
*{{TBD}} [[AI War - xx|Where did my minimap go?]]
* {{TBD}} [[AI War - xx|What happended to my Objectives?]]
+
*{{TBD}} [[AI War - xx|What happended to my Objectives?]]
* {{TBD}} [[AI War - xx|Why doesn't the AI build turrets anymore?]] link to guardians
+
*{{TBD}} [[AI War - xx|Why doesn't the AI build turrets anymore?]] link to guardians
* {{TBD}} [[AI War - xx|Where are the strong vrs weak data]] link to ref tab page
+
*{{TBD}} [[AI War - xx|Where are the strong vrs weak data]] link to ref tab page
** {{TBD}} [[AI War - xx|Shields are replaced by Armor]]
+
*{{TBD}} [[AI War - xx|Shields are replaced by Armor]]
*** {{TBD}} [[AI War - xx|Chance to miss is gone]]
+
*{{TBD}} [[AI War - xx|Chance to miss is gone]]
* {{TBD}} [[AI War - xx|I can't find the control nodes]] link to "CTRLS" button  
+
*{{TBD}} [[AI War - xx|I can't find the control nodes]] link to "CTRLS" button  
  
* {{TBD}} [[AI War - Stats Button|The Stats Button -- What is Inside?]]
+
*{{TBD}} [[AI War - Stats Button|The Stats Button -- What is Inside?]]
** {{TBD}} [[AI War - xx|Objectives Tab]]
+
*{{TBD}} [[AI War - xx|Objectives Tab]]
** {{TBD}} [[AI War - xx|Reference Tab -- Strong vrs Weak or What kills What]] add instructions to use backwards Ie Superfort is killed by
+
*{{TBD}} [[AI War - xx|Reference Tab -- Strong vrs Weak or What kills What]] add instructions to use backwards Ie Superfort is killed by
** {{TBD}} [[AI War - xx|Messages Tab]]
+
*{{TBD}} [[AI War - xx|Messages Tab]]
* {{TBD}} [[AI War - xx|Other Tabs]]
+
*{{TBD}} [[AI War - xx|Other Tabs]]
  
* {{TBD}} [[AI War - xx|Economy -- What's changed]]this may need to include other energy sources like grav drills, human colonies, cryo, Zenith power
+
*{{TBD}} [[AI War - xx|Economy -- What's changed]]this may need to include other energy sources like grav drills, human colonies, cryo, Zenith power
** {{TBD}} [[AI War - xx|Command station types]]
+
*{{TBD}} [[AI War - xx|Command station types]]
** {{TBD}} [[AI War - xx|Res Node Upgrades]]
+
*{{TBD}} [[AI War - xx|Res Node Upgrades]]
*** {{TBD}} [[AI War - xx|Engineers and Manufactories now run free]]
+
*{{TBD}} [[AI War - xx|Engineers and Manufactories now run free]]
**** {{TBD}} [[AI War - xx|Engineering Units don't teleport anymore (Mk3 and Exp are the exception))]]
+
*{{TBD}} [[AI War - xx|Engineering Units don't teleport anymore (Mk3 and Exp are the exception))]]
  
 
   For The Enemy (Highlights)
 
   For The Enemy (Highlights)
  
* {{TBD}} [[AI War - xx|AI Command Stations]]
+
*{{TBD}} [[AI War - xx|AI Command Stations]]
* {{TBD}} [[AI War - xx|Guard Posts -- More types and why]]
+
*{{TBD}} [[AI War - xx|Guard Posts -- More types and why]]
* {{TBD}} [[AI War - xx|Common Guard Post types]]
+
*{{TBD}} [[AI War - xx|Common Guard Post types]]
** {{TBD}} [[AI War - xx|Beware the Counter Strike Guard Post]]
+
*{{TBD}} [[AI War - xx|Beware the Counter Strike Guard Post]]
** {{TBD}} [[AI War - xx|Special Forces Guard Post -- What's so special?]]
+
*{{TBD}} [[AI War - xx|Special Forces Guard Post -- What's so special?]]
* {{TBD}} [[AI War - xx|Core Guard Post types]]
+
*{{TBD}} [[AI War - xx|Core Guard Post types]]
  
* {{TBD}}Golems: [[AI War - Golems|What Are Golems?]]  
+
*{{TBD}}Golems: [[AI War - Golems|What Are Golems?]]  
**{{TBD}}Golems: [[AI War - Golems need AI supply]] critical to know about AI supply chain or you could have a usless golem that cannot go anywhere esp on newer maps vines snake x  -- mavbe a new page on Golem supply "I fixed a golem and now it says it is out of supply."
+
*{{TBD}}Golems: [[AI War - Golems need AI supply]] critical to know about AI supply chain or you could have a usless golem that cannot go anywhere esp on newer maps vines snake x  -- mavbe a new page on Golem supply "I fixed a golem and now it says it is out of supply."
  
* {{TBD}}Guardians: [[AI War - Guardians|What Are Guardians?]]  major new section
+
*{{TBD}}Guardians: [[AI War - Guardians|What Are Guardians?]]  major new section
* {{TBD}}Guardians: [[AI War - Guardians#type 1|What does type 1 do?]] might just cover one or 2 special ones or refer the player to the tool tips
+
*{{TBD}}Guardians: [[AI War - Guardians#type 1|What does type 1 do?]] might just cover one or 2 special ones or refer the player to the tool tips
* {{TBD}}Guardians: [[AI War - Guardians#type 2|What does type 2 do?]]
+
*{{TBD}}Guardians: [[AI War - Guardians#type 2|What does type 2 do?]]
  
* {{TBD}} [[AI War - xx|New Structures Highlight List]]
+
*{{TBD}} [[AI War - xx|New Structures Highlight List]]
** {{TBD}} [[AI War - xx|Base Game]]
+
*{{TBD}} [[AI War - xx|Base Game]]
** {{TBD}} [[AI War - xx|Expansions]] link to exp pages
+
*{{TBD}} [[AI War - xx|Expansions]] link to exp pages
*** {{TBD}} [[AI War - xx|Raid Engines can kill you fast]]
+
*{{TBD}} [[AI War - xx|Raid Engines can kill you fast]]
*** {{TBD}} [[AI War - xx|CoN Missle launchers]]
+
*{{TBD}} [[AI War - xx|CoN Missle launchers]]
*** {{TBD}} [[AI War - xx|AI Barracks and Carriers]]
+
*{{TBD}} [[AI War - xx|AI Barracks and Carriers]]
  
  
* {{TBD}}[[AI War - Children of Neinzul|What IS in the Children of Neinzul micro expansion?]]
+
*{{TBD}}[[AI War - Children of Neinzul|What IS in the Children of Neinzul micro expansion?]]
* {{TBD}}[[AI War - Third Expansion|When will the third expansion for AI War be coming out?]]
+
*{{TBD}}[[AI War - Third Expansion|When will the third expansion for AI War be coming out?]]
  
* {{TBD}} [[AI War - xx|xx]]
+
*{{TBD}} [[AI War - xx|xx]]
* {{TBD}} [[AI War - xx|xx]]
+
*{{TBD}} [[AI War - xx|xx]]
* {{TBD}} [[AI War - xx|xx]]
+
*{{TBD}} [[AI War - xx|xx]]
* {{TBD}} [[AI War - xx|xx]]
+
*{{TBD}} [[AI War - xx|xx]]
* {{TBD}} [[AI War - xx|xx]]
+
*{{TBD}} [[AI War - xx|xx]]
  
 
[[AI_War_-_4.000_Release| The complete 4.00 release notes]]
 
[[AI_War_-_4.000_Release| The complete 4.00 release notes]]
  
 
== Starting A New Campaign ==
 
== Starting A New Campaign ==
 
 
== General Gameplay ==
 
== General Gameplay ==
 
 
== Multiplayer Co-Op ==
 
== Multiplayer Co-Op ==
 
 
== Expansions ==
 
== Expansions ==
 
 
== Interface ==
 
== Interface ==
 
 
== Defense ==
 
== Defense ==
 
 
== Offense ==
 
== Offense ==
 
 
== Economy ==
 
== Economy ==
 
 
== Ship-Specific Game Mechanics ==
 
== Ship-Specific Game Mechanics ==
 
 
== Ship Strategies & Errata ==
 
== Ship Strategies & Errata ==
 
 
== AI ==
 
== AI ==
 
 
== Higher Difficulties Only ==
 
== Higher Difficulties Only ==
 
 
== Design Philosophy ==
 
== Design Philosophy ==
 
 
== Story ==
 
== Story ==
 
 
== Settings ==
 
== Settings ==
  
 
== Release History ==
 
== Release History ==

Revision as of 02:44, 31 October 2010

Whats New in 4.0

 (based on dif from 3.xx last official version)

(in development)

 My Home World has a lot of New Structures -- What do they do? notes on why (raise economy more to defend) links to desciptive pages

(in development)

Home World Force Field

(in development)

Where did my minimap go?

(in development)

What happended to my Objectives?

(in development)

Why doesn't the AI build turrets anymore? link to guardians

(in development)

Where are the strong vrs weak data link to ref tab page

(in development)

Shields are replaced by Armor

(in development)

Chance to miss is gone

(in development)

I can't find the control nodes link to "CTRLS" button 

(in development)

The Stats Button -- What is Inside?

(in development)

Objectives Tab

(in development)

Reference Tab -- Strong vrs Weak or What kills What add instructions to use backwards Ie Superfort is killed by

(in development)

Messages Tab

(in development)

Other Tabs

(in development)

Economy -- What's changedthis may need to include other energy sources like grav drills, human colonies, cryo, Zenith power

(in development)

Command station types

(in development)

Res Node Upgrades

(in development)

Engineers and Manufactories now run free

(in development)

Engineering Units don't teleport anymore (Mk3 and Exp are the exception))
  For The Enemy (Highlights)

(in development)

AI Command Stations

(in development)

Guard Posts -- More types and why

(in development)

Common Guard Post types

(in development)

Beware the Counter Strike Guard Post

(in development)

Special Forces Guard Post -- What's so special?

(in development)

Core Guard Post types

(in development) Golems: What Are Golems?

(in development) Golems: AI War - Golems need AI supply critical to know about AI supply chain or you could have a usless golem that cannot go anywhere esp on newer maps vines snake x -- mavbe a new page on Golem supply "I fixed a golem and now it says it is out of supply."

(in development) Guardians: What Are Guardians? major new section

(in development) Guardians: What does type 1 do? might just cover one or 2 special ones or refer the player to the tool tips

(in development) Guardians: What does type 2 do?

(in development)

New Structures Highlight List

(in development)

Base Game

(in development)

Expansions link to exp pages

(in development)

Raid Engines can kill you fast

(in development)

CoN Missle launchers

(in development)

AI Barracks and Carriers


(in development) What IS in the Children of Neinzul micro expansion?

(in development) When will the third expansion for AI War be coming out?

(in development)

xx

(in development)

xx

(in development)

xx

(in development)

xx

(in development)

xx

The complete 4.00 release notes

Starting A New Campaign

General Gameplay

Multiplayer Co-Op

Expansions

Interface

Defense

Offense

Economy

Ship-Specific Game Mechanics

Ship Strategies & Errata

AI

Higher Difficulties Only

Design Philosophy

Story

Settings

Release History