Difference between revisions of "AI War 2:Zenith Onslaught Patch Notes"

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== Things that need testing right now ==
 
== Things that need testing right now ==
  
* Check if the ZA will spawn golems during the civil war
+
* Multiple ZAs for the civil war
 +
** Test that they spawn golems
  
* Give a vague sense of whether the response to the nomad planets crashing A. works and B. is balanced.
+
* How does ZA balance feel? Do they feel impactful?
** Note that setting the nomads on 'fast move' will decrease the AI response significantly
 
  
* Check that you can no longer crash your homeworld if it's on a nomad planet
+
* Zenith Miners are open for testing! No restrictions. Turn em on and see what happens!
  
* The DZ can be turned on to check for exceptions. It doesn't do much otherwise.
+
* Nomad planets are open for testing. No restrictions. Turn em on and see what happens!
** Save/load doesn't work for DZ
+
 
 +
* DZ can be turned on and they will invade the galaxy. Please turn these on and watch for exceptions
  
 
== Known Issues/Bug reports ==
 
== Known Issues/Bug reports ==

Revision as of 22:51, 18 May 2020

This is for alpha testing for the Zenith Onslaught. I'm using this to keep patch notes.

Beta 2.043

  • Dark Zenith
    • Can now actually invade the galaxy. "Open" for stability testing. No attempt at balance or unit creation has been made.
  • Zenith Miners
    • Now have notifications
  • Nomads and Zenith Miners
    • Planets should now be properly destroyed

Beta 2.042

  • Zenith Architrave
    • Give them a few new defensive structures
    • Remove some mentions of the militant dyson from notification tooltips. Thanks to Starkelp for reporting
    • Fix a bug where Golems weren't going to spawn
  • Dark Zenith
    • Dark Zenith now actually spawn new planets
    • First pass at DZ economy done. Can be turned on for testing, though they only do economic stuff right now

Version 2.031

  • Nomad Changes
    • Fix a null reference exception in the nomad planet notifier, and minor text tweaks there.
    • Don't let an AI homeworld be placed on a Nomad planet
    • Faction-specific stuff can't seed at game start time on a Nomad planet. This prevents the Dyson or ZA from being on a Nomad
    • Nomad Planets that are also player homeworlds can't be crashed into the AI
    • Nomad Planets now spawn exos in a reasonable fashion once the Nomad Planets are en route to crash. Balance levers in XML
  • Zenith Architrave
    • Give the ZA some actual units (stolen from the Dyson for now).
    • Give the ZA some golems that spawn only during the Civil War.
    • Some buffs to the ZA
  • Dark Zenith
    • New planets should now spawn when the Invasion Starts. Planet locations need work, and debugging code is still enabled for it
    • Planets can now have varying initial amounts of science. Used to make Dark Zenith planets worth extra science.
    • Start the XML for dark zenith economy.

Version 2.029

Factions open for testing: Zenith Architrave, Zenith Miners, Nomad Planets

  • Add a debug setting (in the game lobby) to make Nomad Planets move more often
  • Fix a null reference from clicking on the nomad planet notification
  • Don't let the AI homeworld be placed on a Nomad planet


Things that need testing right now

  • Multiple ZAs for the civil war
    • Test that they spawn golems
  • How does ZA balance feel? Do they feel impactful?
  • Zenith Miners are open for testing! No restrictions. Turn em on and see what happens!
  • Nomad planets are open for testing. No restrictions. Turn em on and see what happens!
  • DZ can be turned on and they will invade the galaxy. Please turn these on and watch for exceptions

Known Issues/Bug reports

  • Architrave can spawn close to each other (in one case, on adjacent planets). While not necessarily a bug, its not very interesting when they fight.
    • Should add a minimum hop distance between multiple.


Links to Faction descriptions

AI War 2: Zenith Architrave

AI War 2: Zenith Miners

AI War 2: Nomad Planets

AI War 2: Dark Zenith

Bug Reports

This section is to give an easy place for people to mention problems they are having