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Show new changes starting from 01:22, 13 June 2024
   
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12 June 2024

     23:36  HotM: After The Transformation‎‎ 4 changes history +1,430 [X4000Chris‎ (4×)]
     
23:36 (cur | prev) +135 X4000Chris talk contribs →‎0.547 Energize
     
23:34 (cur | prev) +49 X4000Chris talk contribs →‎0.547
     
22:45 (cur | prev) +952 X4000Chris talk contribs →‎0.547
     
20:55 (cur | prev) +294 X4000Chris talk contribs →‎0.547
N    20:29  HotM:The Structure Of The Chapters‎‎ 3 changes history +14,654 [X4000Chris‎ (3×)]
     
20:29 (cur | prev) -6 X4000Chris talk contribs →‎Later Chapters?
     
20:29 (cur | prev) -3 X4000Chris talk contribs →‎Goal States
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19:06 (cur | prev) +14,663 X4000Chris talk contribs Created page with "== Intro == This explains the broad outline of how the game flow works, without getting too deep into the structure of chapter two. There is a separate HotM:Tree Structure..."
N    20:03  HotM:Why Is Pre-Chapter-Two So Different?‎‎ 3 changes history +6,963 [X4000Chris‎ (3×)]
     
20:03 (cur | prev) +91 X4000Chris talk contribs →‎Why Start So RPG-like?
     
20:02 (cur | prev) +155 X4000Chris talk contribs →‎Looking Back At The 2023 Build
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20:00 (cur | prev) +6,717 X4000Chris talk contribs Created page with "== Intro == This is a great question, and it's something that some people seem to intuitively understand, while others have a lot of questions. Hopefully it's mainly out of..."
     19:44  HotM:Heart Of The Machine‎‎ 5 changes history +305 [X4000Chris‎ (5×)]
     
19:44 (cur | prev) +84 X4000Chris talk contribs →‎Gameplay Overview
     
19:05 (cur | prev) +70 X4000Chris talk contribs →‎Gameplay Overview
     
16:42 (cur | prev) +70 X4000Chris talk contribs →‎Gameplay Overview
     
10:39 (cur | prev) -28 X4000Chris talk contribs →‎Gameplay Mechanics
     
10:38 (cur | prev) +109 X4000Chris talk contribs →‎Gameplay
     19:41  HotM:Cozy Or Stressful? diffhist +2,139 X4000Chris talk contribs →‎From Cozy To Challenging
N    19:22  HotM:Tree Structure Of Chapter Two‎‎ 10 changes history +5,018 [X4000Chris‎ (10×)]
     
19:22 (cur | prev) +3,683 X4000Chris talk contribs →‎The Complicated Truth
     
19:10 (cur | prev) +900 X4000Chris talk contribs
     
19:07 (cur | prev) +139 X4000Chris talk contribs
     
19:05 (cur | prev) -14,421 X4000Chris talk contribs Replaced content with "== Intro == There are lots of natural curiosities about how chapter two will play out, for people who have played the demo of the prologue and chapter one. This is very..." Tag: Replaced
     
19:02 (cur | prev) +9,951 X4000Chris talk contribs →‎What Are Future Cities Like In The Same Profile? (Story-Spoiler Free)
     
18:58 (cur | prev) -2 X4000Chris talk contribs →‎What Are Future Cities Like In The Same Profile? (Story-Spoiler Free)
     
18:57 (cur | prev) +4,689 X4000Chris talk contribs
     
16:44 (cur | prev) 0 X4000Chris talk contribs
     
16:44 (cur | prev) +12 X4000Chris talk contribs
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16:44 (cur | prev) +67 X4000Chris talk contribs Created page with " center center"
     19:04  HotM:Current State For Testing‎‎ 5 changes history -11,200 [X4000Chris‎ (5×)]
     
19:04 (cur | prev) -516 X4000Chris talk contribs →‎The Rest of Chapter One
     
19:03 (cur | prev) -333 X4000Chris talk contribs →‎Tier Four
     
19:03 (cur | prev) -1,360 X4000Chris talk contribs →‎Later Chapters?
     
19:02 (cur | prev) -2,466 X4000Chris talk contribs →‎Where Does The Replayability Come In?
     
19:02 (cur | prev) -6,525 X4000Chris talk contribs →‎What Will Chapter Two Be Like?
     16:43  (Upload log) [X4000Chris‎ (2×)]
     
16:43 X4000Chris talk contribs uploaded File:HotMLinesYes.png
     
16:43 X4000Chris talk contribs uploaded File:HotMLinesNo.png
N    11:34  HotM:Aggro Of All Sorts‎‎ 3 changes history +12,337 [X4000Chris‎ (3×)]
     
11:34 (cur | prev) +5,838 X4000Chris talk contribs →‎Trespassing
     
11:11 (cur | prev) +3,021 X4000Chris talk contribs
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10:57 (cur | prev) +3,478 X4000Chris talk contribs Created page with "== Intro == '''Aggro''', in a broad sense in this and other games means: * That a specific enemy unit is aware of one of your units. * That that enemy unit desires to attack..."
     01:48  AI War 2:Post Completion Part II diffhist +69 BadgerBadger talk contribs →‎Dark Zenith Sidekick

11 June 2024

     23:05  HotM: After The Transformation‎‎ 4 changes history +1,820 [X4000Chris‎ (4×)]
     
23:05 (cur | prev) +46 X4000Chris talk contribs →‎0.546
     
22:32 (cur | prev) +240 X4000Chris talk contribs →‎0.546
     
22:22 (cur | prev) +301 X4000Chris talk contribs →‎0.546
     
22:20 (cur | prev) +1,233 X4000Chris talk contribs →‎0.546
     23:01  HotM:Game Difficulty diffhist +198 X4000Chris talk contribs →‎What Is The Point Of This Game, Boiled Down?
     23:00  HotM:Heart Of The Machine‎‎ 2 changes history +48 [X4000Chris‎ (2×)]
     
23:00 (cur | prev) 0 X4000Chris talk contribs →‎Gameplay
     
22:35 (cur | prev) +48 X4000Chris talk contribs →‎Gameplay
N    22:41  HotM:Cozy Or Stressful?‎‎ 2 changes history +3,678 [X4000Chris‎ (2×)]
     
22:41 (cur | prev) +15 X4000Chris talk contribs
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22:40 (cur | prev) +3,663 X4000Chris talk contribs Created page with "'''Q:''' Honestly, a thing I kinda love about this game (that makes it feel very different from games like this) is the, well, lack of time pressure? It exists in deterrance,..."

10 June 2024

     22:16  HotM:Game Difficulty diffhist +1,203 X4000Chris talk contribs →‎Why No Traditional Difficulty?
N    18:22  HotM:Deterrence diffhist +2,394 X4000Chris talk contribs Created page with "Some buildings and flags require you to park Deterrence near them, and most of them increase how much you need based on the current turn number. So if it's turn 100, then it'..."
     18:20  HotM:Heart Of The Machine diffhist +32 X4000Chris talk contribs →‎Gameplay
     16:54  HotM: After The Transformation diffhist +204 X4000Chris talk contribs →‎0.546