Difference between revisions of "Skyward Collapse:Post Release Notes"
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* The attack AP cost for Oxybele has been increased from 3 to 5. | * The attack AP cost for Oxybele has been increased from 3 to 5. | ||
** Thanks to Misery and Ipkins for suggesting. | ** Thanks to Misery and Ipkins for suggesting. | ||
+ | |||
+ | * Minotaur rebalance: | ||
+ | ** Health in general has been increased, while auto-regen has been dropped dramatically. | ||
+ | ** Attack AP cost from 3 -> 5. | ||
+ | ** No longer ranged at all, but instead are just melee. | ||
+ | ** Thanks to Misery, zharmad, and Mick for suggesting. | ||
== Previous Release Notes == | == Previous Release Notes == | ||
[[Skyward Collapse - Pre-Beta Release Notes]] | [[Skyward Collapse - Pre-Beta Release Notes]] |
Revision as of 09:07, 24 May 2013
Official 1.002
(Not yet released; we're still working on it!)
- Fixed a small inaccuracy in the "no gods currently" text in the left sidebar, which said you could still choose gods.
- Thanks to Cinth for reporting.
- Cerberus now has stats that actually increase with each upgrade to him.
- Thanks to Misery for reporting.
- The score tooltip is now clearer that "red kills" means "kills by red" and so forth.
- The attack AP cost for Oxybele has been increased from 3 to 5.
- Thanks to Misery and Ipkins for suggesting.
- Minotaur rebalance:
- Health in general has been increased, while auto-regen has been dropped dramatically.
- Attack AP cost from 3 -> 5.
- No longer ranged at all, but instead are just melee.
- Thanks to Misery, zharmad, and Mick for suggesting.