Difference between revisions of "Skyward Collapse:Turn By Turn"
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TinyCoyote (talk | contribs) (Created page with 'Every ''Turn'' you will receive a total of 3 AP (action points). Every AP you don't spend in a turn will be banked for subsequent turns. The maximum AP per turn is 9, thus allowi…') |
TinyCoyote (talk | contribs) |
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+ | = Possible Actions Per Turn = | ||
+ | * create a raw building (military, resource, other) | ||
+ | * create a land(-tile) | ||
+ | * create a mythological | ||
+ | * create a mythological token | ||
+ | * smite a tile without token or mythological, or being a ruin/destroyed building | ||
+ | |||
+ | = Action Points = | ||
Every ''Turn'' you will receive a total of 3 AP (action points). Every AP you don't spend in a turn will be banked for subsequent turns. The maximum AP per turn is 9, thus allowing to bank 6 AP (2 turns without spending). This is really helpful in situations where your board flows as expected but you may need to impair in a following turn. | Every ''Turn'' you will receive a total of 3 AP (action points). Every AP you don't spend in a turn will be banked for subsequent turns. The maximum AP per turn is 9, thus allowing to bank 6 AP (2 turns without spending). This is really helpful in situations where your board flows as expected but you may need to impair in a following turn. | ||
Revision as of 16:30, 27 May 2013
Possible Actions Per Turn
- create a raw building (military, resource, other)
- create a land(-tile)
- create a mythological
- create a mythological token
- smite a tile without token or mythological, or being a ruin/destroyed building
Action Points
Every Turn you will receive a total of 3 AP (action points). Every AP you don't spend in a turn will be banked for subsequent turns. The maximum AP per turn is 9, thus allowing to bank 6 AP (2 turns without spending). This is really helpful in situations where your board flows as expected but you may need to impair in a following turn.