Difference between revisions of "Woe Strategies"

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The strategies might be a nobrainer but will still be listed.
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The strategies might be a no-brainer but will still be listed.
  
== Flood ==
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= Woe Types/States =
(Do lakes flood mountain tiles? -> surround lakes with mountains to stop flood)
 
  
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== Coming ==
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''X'' is the number of turns until the woe will appear. <br/>
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''WoeName'' is the name of the woe.
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* <span style="color:#D0B000">Incoming in ''X'': ''WoeName''</span> / <span style="color:#D0B000">Woe To Strike Everyone </span>
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== Currently active ==
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''X'' is the number of turns the woe will remain. <br/>
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''WoeName'' is the name of the woe.
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* <span style="color:#F04040">Woe Is Us For ''X'': ''WoeName''</span> / <span style="color:#F04040">Woe To Strike The Red faction</span>
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* <span style="color:#4040F0">Woe Is Us For ''X'': ''WoeName''</span> / <span style="color:#4040F0">Woe To Strike The Blue faction</span>
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= Flood =
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== Facts ==
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* Lakes will swallow over every tile but not empty ones (TownCenter?)
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* will spawn lakes on empty tiles until until a total of 8 is reached
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* will turn 2-9(?) tiles adjacent to a lake with a max. distance of 2 into lakes
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== Strategy ==
 
# If lakes are near to any city remove or replace them by other tiles.
 
# If lakes are near to any city remove or replace them by other tiles.
 
# If no lakes at all/few lakes do exist (number?) place some at various places as far away from cities as possible.
 
# If no lakes at all/few lakes do exist (number?) place some at various places as far away from cities as possible.
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= Inside Job =
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== Facts ==
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* creates 3 level 3 bandit ''Siege Weapons'' in 1 town
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== Strategy ==
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= Persephone's Bounty =
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== Facts ==
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== Strategy ==
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= Horsepocalypse =
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== Facts ==
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* Creates 9 level 3 bandit ''Trojan Horses'' on random(?) locations
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== Strategy ==
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= Collapse =
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== Facts ==
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Every blocking will be turned into a non-blocking tile.
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* Turns all ''Mountains'' into ''Hills''
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* Turns all ''Lakes'' into ''Marshes''
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* Turns most ''Hills'' into ''Fields''
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* Turns some ''Fields'' into ''Marshes''
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== Strategy ==
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* Keep all units busy with fighting other units
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* Barricade your towns with ''Defensive Towers''
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= Frailty =
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== Facts ==
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== Strategy ==
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= Monster Pandemonium =
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== Facts ==
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* creates [1..4] level 2 [''Dark Elf'',..] at a random position
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* Monsters created by this woe, might join a faction after a couple of ''turns''.
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== Strategy ==
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* Fight them with ''mythologicals''
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= Condemnation =
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== Facts ==
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== Strategy ==
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= Spies =
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== Facts ==
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== Strategy ==
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= Serial Killer =
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== Facts ==
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== Strategy ==
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= Embezzler =
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== Facts ==
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== Strategy ==
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= Fury Of The Gods =
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== Facts ==
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* Gods start to attack enemies
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== Strategy ==
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= Thanathos' Gathering =
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== Facts ==
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*
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== Strategy ==
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* Build new military-buildings after woe
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= Cataysmic =
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== Facts ==
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* Will destroy every city but one on each side
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* Will convert lots of tiles into magma
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== Strategy ==
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* bank up to 9 APs when the woe hits you to be able to create a new town fast
  
  
----
 
  
* [[Skyward Collapse]]
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{{SkywardCollapseNavigation}}

Latest revision as of 15:57, 31 May 2013

The strategies might be a no-brainer but will still be listed.

Woe Types/States

Coming

X is the number of turns until the woe will appear.
WoeName is the name of the woe.

  • Incoming in X: WoeName / Woe To Strike Everyone

Currently active

X is the number of turns the woe will remain.
WoeName is the name of the woe.

  • Woe Is Us For X: WoeName / Woe To Strike The Red faction
  • Woe Is Us For X: WoeName / Woe To Strike The Blue faction

Flood

Facts

  • Lakes will swallow over every tile but not empty ones (TownCenter?)
  • will spawn lakes on empty tiles until until a total of 8 is reached
  • will turn 2-9(?) tiles adjacent to a lake with a max. distance of 2 into lakes

Strategy

  1. If lakes are near to any city remove or replace them by other tiles.
  2. If no lakes at all/few lakes do exist (number?) place some at various places as far away from cities as possible.

Inside Job

Facts

  • creates 3 level 3 bandit Siege Weapons in 1 town

Strategy

Persephone's Bounty

Facts

Strategy

Horsepocalypse

Facts

  • Creates 9 level 3 bandit Trojan Horses on random(?) locations

Strategy

Collapse

Facts

Every blocking will be turned into a non-blocking tile.

  • Turns all Mountains into Hills
  • Turns all Lakes into Marshes
  • Turns most Hills into Fields
  • Turns some Fields into Marshes

Strategy

  • Keep all units busy with fighting other units
  • Barricade your towns with Defensive Towers

Frailty

Facts

Strategy

Monster Pandemonium

Facts

  • creates [1..4] level 2 [Dark Elf,..] at a random position
  • Monsters created by this woe, might join a faction after a couple of turns.

Strategy

  • Fight them with mythologicals

Condemnation

Facts

Strategy

Spies

Facts

Strategy

Serial Killer

Facts

Strategy

Embezzler

Facts

Strategy

Fury Of The Gods

Facts

  • Gods start to attack enemies

Strategy

Thanathos' Gathering

Facts

Strategy

  • Build new military-buildings after woe

Cataysmic

Facts

  • Will destroy every city but one on each side
  • Will convert lots of tiles into magma

Strategy

  • bank up to 9 APs when the woe hits you to be able to create a new town fast



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