Difference between revisions of "Tidalis:0.906 Beta Release"
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* Fixed bug where game style tooltips would popup in the editor (non-test-mode). | * Fixed bug where game style tooltips would popup in the editor (non-test-mode). | ||
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+ | * Fixed bug where blocks below the board (bubbles that were forming, mainly) were being counted in computing column height, sometimes allowing blocks to stack above the board without triggering stack-loss. | ||
== Internal Programming Notes == | == Internal Programming Notes == |
Revision as of 10:12, 7 July 2010
Contents
Notes From The Producer: July ??, 2010
--Christopher M. Park
New & Updated Levels
- Adventure levels 114-115 added.
- This marks the completion of all the adventure levels!
- Puzzles 116, 4-4, and 2-8 have been added.
New & Updated Art/Music/Sound
- The following themes have been visually tweaked: Secret Theme 1, Volcano.
Gameplay Additions
Gameplay Updates
New Level Editor Features
Misc
- Added a little extra padding to energizer stream-life-bonus to prevent energize streams from stopping just a few pixels short of activating a block.
- Smart Drag Mode now handles Bumper mode more intelligently by not doing the quasi-lock on blocks that don't match the color of the initially dragged block.
Bugfixes
- Fixed bug where game style tooltips would popup in the editor (non-test-mode).
- Fixed bug where blocks below the board (bubbles that were forming, mainly) were being counted in computing column height, sometimes allowing blocks to stack above the board without triggering stack-loss.