Difference between revisions of "Template:AIWarTableMdlForcefieldModule"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]  
+
! {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]]  
 
|-
 
|-
| {{AlgCtr}} |  ||{{AlgCtr}} | Structural ||{{AlgCtr}} | Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed ||{{AlgCtr}} | 
+
| {{AlgCtr}} | Structural ||{{AlgCtr}} | Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed  
 
|}<br/>
 
|}<br/>
 
{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | [[Armor|Damage]] ||{{AlgCtr}} | Attack Range ||{{AlgCtr}} | Reload ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Engines and Speed|Speed]] ||{{AlgCtr}} | [[Engines and Speed|Engine Health]] ||{{AlgCtr}} | Single Ship DPS ||{{AlgCtr}} | Ship Cap DPS ||{{AlgCtr}} | [[Abilities]]  
+
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Abilities]]  
 
|-
 
|-
| {{AlgCtr}} | I || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 1,200,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Regen Time 00:50  
+
| {{AlgCtr}} | I ||{{AlgCtr}} | 1,200,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Regen Time 00:50  
 
|-
 
|-
| {{AlgCtr}} | II || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 2,400,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Regen Time 01:00  
+
| {{AlgCtr}} | II ||{{AlgCtr}} | 2,400,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Regen Time 01:00  
 
|-
 
|-
| {{AlgCtr}} | III || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 7,200,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Regen Time 01:10  
+
| {{AlgCtr}} | III ||{{AlgCtr}} | 7,200,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Regen Time 01:10  
 
|-
 
|-
| {{AlgCtr}} | IV || {{AlgCtr}} |  ||{{AlgCtr}} |  ||{{AlgCtr}} |  sec ||{{AlgCtr}} | 9,600,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Regen Time 01:20  
+
| {{AlgCtr}} | IV ||{{AlgCtr}} | 9,600,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | Regen Time 01:20  
 
|} <br/>
 
|} <br/>

Latest revision as of 21:29, 8 July 2013

Armor Type Immunities
Structural Fusion Cutters, Tractor Beams, Reclamation, Paralysis Attacks, Transport, Swallow, Being Insta-Killed


Mark Health Armor Abilities
I 1,200,000 0 Regen Time 00:50
II 2,400,000 0 Regen Time 01:00
III 7,200,000 0 Regen Time 01:10
IV 9,600,000 0 Regen Time 01:20