Difference between revisions of "Template:AIWarRefNav"
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(Noinclude on AIWarTemplates category) |
Mad Rubicant (talk | contribs) (add Strategic reserve under combat mechanics - not the ideal place for it, but it needs to be linked from somewhere) |
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! scope="row" align="center" | [[AI War Game Mechanics#Combat Mechanics|Combat Mechanics]] | ! scope="row" align="center" | [[AI War Game Mechanics#Combat Mechanics|Combat Mechanics]] | ||
− | | align="center" | [[Ammunition Types]] ♦ [[Ship Immunities]] ♦ [[Ship Abilities]] ♦ [[Hull Types]] ♦ [[Attack Multipliers]] ♦ [[Armor|Armor (Overall Damage Calculations)]] ♦ [[Engines and Speed (including Tractor Beams and Gravity Effects)]] ♦ [[Force Field Interactions]] ♦ [[Cloaking and Tachyon Beams(Stealth)]] ♦ [[Capture and Reclamation|Capturing Ships and Structures (& Reclamation)]] | + | | align="center" | [[Ammunition Types]] ♦ [[Ship Immunities]] ♦ [[Ship Abilities]] ♦ [[Hull Types]] ♦ [[Attack Multipliers]] ♦ [[Armor|Armor (Overall Damage Calculations)]] ♦ [[Engines and Speed (including Tractor Beams and Gravity Effects)]] ♦ [[Force Field Interactions]] ♦ [[Cloaking and Tachyon Beams (Stealth)]] ♦ [[Capture and Reclamation|Capturing Ships and Structures (& Reclamation)]] ♦ [[Strategic reserve]] |
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! scope="row" align="center" | [[AI War Game Mechanics#Economic Mechanics|Economic Mechanics]] | ! scope="row" align="center" | [[AI War Game Mechanics#Economic Mechanics|Economic Mechanics]] |
Revision as of 21:43, 18 February 2014
Navigation page that should be on all pages in the reference section.