Difference between revisions of "Tidalis:1.001 Beta Release"
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== Bugfixes == | == Bugfixes == | ||
+ | * Fixed a rather evil bug wherein an adventure savegame could become unable-to-be-saved-to after used in a network co-op play session if the player who was supplying the savegame was not the game host. | ||
+ | ** Thanks to Hans-Martin Portmann for reporting. | ||
== Internal Programming Notes == | == Internal Programming Notes == |
Revision as of 14:53, 26 July 2010
Contents
Notes From The Producer: July ??, 2010
--Christopher M. Park
New & Updated Levels
- The objectives for level 39 were confusing to many players. This level has been updated to include the following explanation text:
- The difference between "a combo of 3 chains and 2 depth" and "a combo of 3 chains and 3 depth" is the difference between "having two children" and "having one child and one grandchild".
- So, in this specific level you want three different combos with each having two children, while avoiding having three combos with any grandchildren.
- Thanks to Hans-Martin Portmann for reporting the confusion first.
New & Updated Art/Music/Sound
Gameplay Additions
Gameplay Updates
New Level Editor Features
Misc
- Added a new "post-release suggestions" section to the in-game credits so that bug reports and suggestions made after the game's official release can now be noted.
- When one player connects to another, it now always puts up a prompt confirming that both players wish to connect. It also plays the chat message tone.
- Thanks to Hans-Martin Portmann for suggesting the popup message.
- Thanks to Joshua Yu for suggesting the audible tone.
Bugfixes
- Fixed a rather evil bug wherein an adventure savegame could become unable-to-be-saved-to after used in a network co-op play session if the player who was supplying the savegame was not the game host.
- Thanks to Hans-Martin Portmann for reporting.