Difference between revisions of "Tidalis:1.012 Beta Release"
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− | == Notes From The Producer: December | + | == Notes From The Producer: December 21st, 2010 == |
+ | This release brings us closer to the next official release, which will hopefully be tomorrow if all continues to look well with this new version. The manual has had some minor tweaks, and more importantly a fairly major (but also somewhat rare) graphics issue from the post-engine-upgrade betas has been fixed. | ||
--Christopher M. Park | --Christopher M. Park | ||
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== Bugfixes == | == Bugfixes == | ||
+ | |||
+ | * Fixed a bug that could cause "ghosting" of old graphics (and thus both incorrect drawing as well as performance degradation) in certain circumstances. | ||
== Internal Programming Notes == | == Internal Programming Notes == | ||
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[[Tidalis]] | [[Tidalis]] | ||
+ | [[Category:Release Notes]] |
Latest revision as of 11:26, 31 January 2015
Contents
Notes From The Producer: December 21st, 2010
This release brings us closer to the next official release, which will hopefully be tomorrow if all continues to look well with this new version. The manual has had some minor tweaks, and more importantly a fairly major (but also somewhat rare) graphics issue from the post-engine-upgrade betas has been fixed.
--Christopher M. Park
New & Updated Levels
New & Updated Art/Music/Sound
Gameplay Additions
Gameplay Updates
New Level Editor Features
Misc
- The game manual has been updated to remove the warnings about not being able to set the game resolution on OSX.
Bugfixes
- Fixed a bug that could cause "ghosting" of old graphics (and thus both incorrect drawing as well as performance degradation) in certain circumstances.