Difference between revisions of "AI War:Handicap Multiplier"

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(Created page with '== What Is A Handicap Multiplier? == A Handicap Multiplier is a special multiplier used for a variety of purpose to compute something specific to a player based on that player's…')
 
m (Dominus Arbitrationis moved page AI War - Handicap Multiplier to AI War:Handicap Multiplier without leaving a redirect: Move to namespace)
 
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== What Is A Handicap Multiplier? ==
 
== What Is A Handicap Multiplier? ==
  
A Handicap Multiplier is a special multiplier used for a variety of purpose to compute something specific to a player based on that player's handicap.
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A Handicap Multiplier is a special multiplier used for a variety of purpose to compute something specific to a player based on that player's handicap. These can be anywhere in the range of -300% to 300% for each side.
  
 
== How is it computed? ==
 
== How is it computed? ==
  
1) If the handicap is 100% (default), the multiplier is 1.
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* If the handicap is 100% (default), the multiplier is 1.
2) If the handicap is greater than 100% (bonus), the multiplier is 1 + ((handicap - 100) / 100).
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* If the handicap is greater than 100% (bonus), the multiplier is 1 + ((handicap - 100) / 100).
3) If the handicap is less than 100% (penalty), the multiplier is 1 - ((100 - handicap) / 325).
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* If the handicap is less than 100% (penalty), the multiplier is 1 - ((100 - handicap) / 325).
  
 
Some examples (some values approximate):
 
Some examples (some values approximate):
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| style="background:#f0f0f0;"|200%||2.00
 
| style="background:#f0f0f0;"|200%||2.00
 
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One thing to note is that playing with a positive handicap for the human player or a negative handicap for the AI player will make you ineligible to earn achievements for that game.

Latest revision as of 13:03, 1 February 2015

What Is A Handicap Multiplier?

A Handicap Multiplier is a special multiplier used for a variety of purpose to compute something specific to a player based on that player's handicap. These can be anywhere in the range of -300% to 300% for each side.

How is it computed?

  • If the handicap is 100% (default), the multiplier is 1.
  • If the handicap is greater than 100% (bonus), the multiplier is 1 + ((handicap - 100) / 100).
  • If the handicap is less than 100% (penalty), the multiplier is 1 - ((100 - handicap) / 325).

Some examples (some values approximate):

Handicap Multiplier
20% 0.75
50% 0.85
70% 0.90
100% 1.00
130% 1.30
200% 2.00

One thing to note is that playing with a positive handicap for the human player or a negative handicap for the AI player will make you ineligible to earn achievements for that game.