Difference between revisions of "Template:AIWarRefNav"
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! scope="col" align="center" colspan="2" | [[AI War:AI War|AI War:Wiki Home]] - [[AI_War_Reference|AI War:Reference Section]] - [[AI_War_Strategies|AI War:Strategies Section]] | ! scope="col" align="center" colspan="2" | [[AI War:AI War|AI War:Wiki Home]] - [[AI_War_Reference|AI War:Reference Section]] - [[AI_War_Strategies|AI War:Strategies Section]] | ||
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+ | ! scope="row" align="center" | Version History | ||
+ | | scope="col" align="center" colspan="2" | [[AI War:3.120 Release|Version 3.120]] ♦ [[AI War:4.000 Release|Version 4.000]] ♦ [[AI War:5.000 Release|Version 5.000]] ♦ [[AI War:6.000 Release|Version 6.000]] ♦ [[AI War:Current_Post-6.000_Beta|Versions 6.00Beta - 7.00]] ♦ [[AI War:Current Post-7.000 Beta|Versions 7.00Beta - 8.00]] ♦ [[AI War:Current Post-8.000 Beta|Versions 8.00+]] | ||
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! scope="row" align="center" | Game Content | ! scope="row" align="center" | Game Content | ||
− | | scope="col" align="center" colspan="2" | [[AI War:Base Game]] ♦ [[AI War: | + | | scope="col" align="center" colspan="2" | [[AI War:Base Game]] ♦ [[AI War:The Zenith Remnant|Expansion 1: The Zenith Remnant]] ♦ [[AI War:Children of Neinzul|Expansion 2: Children of Neinzul]]<br/>[[AI War:Light of the Spire|Expansion 3: Light of the Spire]] ♦ [[AI War:Ancient Shadows|Expansion 4: Ancient Shadows]] ♦ [[AI War:Vengeance of the Machine|Expansion 5: Vengeance of the Machine]] ♦ [[AI War:Destroyer of Worlds|Expansion 6: Destroyer of Worlds]] |
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! scope="row" align="center" | [[AI War:Getting Started#Getting Started|Getting Started]] | ! scope="row" align="center" | [[AI War:Getting Started#Getting Started|Getting Started]] | ||
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| align="center" | '''[[AI War:AI_Opponent_Types|AI Opponent Types]]:''' ([[AI War:AI_Opponent_Types#Easier|Easier]] - [[AI War:AI_Opponent_Types#Moderate|Moderate]] - [[AI War:AI_Opponent_Types#Harder|Harder]] - [[AI War:AI_Opponent_Types#Technologist|Technologist]]) ♦ '''[[AI_War:AI_Plots|AI Plots]]:''' ([[AI War:AI Plots#Core Shield Generator|Core Shield Generators]] - [[AI War:AI Plots#Avenger|Avenger]] - [[AI War:AI Plots#Hybrid Hives|Hybrid Hives]] - [[AI War:AI Plots#Advanced Hybrids|Advanced Hybrids]] - [[AI War:AI Plots#Astro Trains|Astro Trains]] - [[AI War:AI Plots#Beachheads|Beachheads]]) | | align="center" | '''[[AI War:AI_Opponent_Types|AI Opponent Types]]:''' ([[AI War:AI_Opponent_Types#Easier|Easier]] - [[AI War:AI_Opponent_Types#Moderate|Moderate]] - [[AI War:AI_Opponent_Types#Harder|Harder]] - [[AI War:AI_Opponent_Types#Technologist|Technologist]]) ♦ '''[[AI_War:AI_Plots|AI Plots]]:''' ([[AI War:AI Plots#Core Shield Generator|Core Shield Generators]] - [[AI War:AI Plots#Avenger|Avenger]] - [[AI War:AI Plots#Hybrid Hives|Hybrid Hives]] - [[AI War:AI Plots#Advanced Hybrids|Advanced Hybrids]] - [[AI War:AI Plots#Astro Trains|Astro Trains]] - [[AI War:AI Plots#Beachheads|Beachheads]]) | ||
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− | ! scope="row" align="center" | [[Minor Factions]] | + | ! scope="row" align="center" | [[AI War:Minor Factions|Minor Factions]] |
− | | align="center" | [[Human Colony Rebellions]] ♦ [[Human Marauders]] ♦ [[ | + | | align="center" | [[AI War:Rebel Colony|Human Colony Rebellions]] ♦ [[Human Marauders]] ♦ [[AI WarHuman Resistance Fighters]] ♦ [[AI War:Golems|Broken Golems]] ♦ [[Zenith Devourer]] ♦ [[Zenith Dyson Sphere]] ♦ [[Zenith Miners]] ♦ [[Zenith Traders]] ♦ [[AI War:Neinzul Preservation Wardens|Neinzul Preservation Wardens]] ♦ [[AI War:Neinzul Roaming Enclave|Neinzul Roaming Enclaves]] ♦ [[Neinzul Rocketry Corps]] ♦ [[Fallen Spire Campaign|Fallen Spire]] ♦ [[Spire Civilian Leader]]s ♦ [[AI War:Ships and Structures#Spirecraft|Spirecraft]] |
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! scope="row" align="center" | [[AI War:Ships and Structures#Fleet Ships|Ships and Structures]] | ! scope="row" align="center" | [[AI War:Ships and Structures#Fleet Ships|Ships and Structures]] | ||
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! scope="row" align="center" | [[AI War:Game Mechanics#Combat Mechanics|Combat Mechanics]] | ! scope="row" align="center" | [[AI War:Game Mechanics#Combat Mechanics|Combat Mechanics]] | ||
− | | align="center" | [[Ammunition Types]] ♦ [[Ship Immunities]] ♦ [[Ship Abilities]] ♦ [[Hull Types]] ♦ [[Attack Multipliers]] ♦ [[Armor|Armor (Overall Damage Calculations)]] ♦ [[Engines and Speed (including Tractor Beams and Gravity Effects)]] ♦ [[Force Field Interactions]] ♦ [[Cloaking and Tachyon Beams (Stealth)]] ♦ [[Capture and Reclamation|Capturing Ships and Structures (& Reclamation)]] ♦ [[Strategic reserve]] | + | | align="center" | [[Ammunition Types]] ♦ [[Ship Immunities]] ♦ [[Ship Abilities]] ♦ [[Hull Types]] ♦ [[AI War:Attack Multipliers|Attack Multipliers]] ♦ [[Armor|Armor (Overall Damage Calculations)]] ♦ [[Engines and Speed (including Tractor Beams and Gravity Effects)]] ♦ [[Force Field Interactions]] ♦ [[Cloaking and Tachyon Beams(Stealth)]] ♦ [[Capture and Reclamation|Capturing Ships and Structures (& Reclamation)]] ♦ [[Strategic reserve]] |
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! scope="row" align="center" | [[AI War:Game Mechanics#Economic Mechanics|Economic Mechanics]] | ! scope="row" align="center" | [[AI War:Game Mechanics#Economic Mechanics|Economic Mechanics]] |
Revision as of 21:22, 24 February 2015
Navigation page that should be on all pages in the reference section.