Difference between revisions of "Stars Beyond Reach:Races"
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|[[Stars Beyond Reach:Andors|Andors]]|| ||The Last Federation|| No ||Not very Aggressive. Immune to Pollution. | |[[Stars Beyond Reach:Andors|Andors]]|| ||The Last Federation|| No ||Not very Aggressive. Immune to Pollution. | ||
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− | |[[Stars Beyond Reach:Boarines|Boarines]]|| ||The Last Federation|| Yes || | + | |[[Stars Beyond Reach:Boarines|Boarines]]|| ||The Last Federation|| Yes ||50% Helipad Attack Strength. One type of terraforming terrain. Poor Optimal Temperature |
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− | |[[Stars Beyond Reach:Burlusts|Burlusts]]|| ||The Last Federation|| Yes ||Very Aggressive. | + | |[[Stars Beyond Reach:Burlusts|Burlusts]]|| ||The Last Federation|| Yes ||Very Aggressive. Infinite repair points. |
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− | |[[Stars Beyond Reach:Evucks|Evucks]]|| ||The Last Federation|| Yes ||Very Aggressive. | + | |[[Stars Beyond Reach:Evucks|Evucks]]|| ||The Last Federation|| Yes ||Very Aggressive. Massive Polluters. |
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− | |[[Stars Beyond Reach:Fenyn|Fenyn]]|| ||Stars Beyond Reach|| Yes || | + | |[[Stars Beyond Reach:Fenyn|Fenyn]]|| ||Stars Beyond Reach|| Yes ||Hazmats are 40% effect. Terraforming Terrain has pollution scrubbing. |
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|[[Stars Beyond Reach:Krolin|Krolin]]|| ||Stars Beyond Reach|| Yes ||Lobster Power | |[[Stars Beyond Reach:Krolin|Krolin]]|| ||Stars Beyond Reach|| Yes ||Lobster Power | ||
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|[[Stars Beyond Reach:Neinzul|Neinzul]]|| ||AI War|| No || | |[[Stars Beyond Reach:Neinzul|Neinzul]]|| ||AI War|| No || | ||
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− | |[[Stars Beyond Reach:Peltians|Peltians]]|| ||The Last Federation|| Yes || | + | |[[Stars Beyond Reach:Peltians|Peltians]]|| ||The Last Federation|| Yes || 90% less effective Ground troops. 400% more Troops. |
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|[[Stars Beyond Reach:Skylaxians|Skylaxians]]|| ||The Last Federation|| Yes || | |[[Stars Beyond Reach:Skylaxians|Skylaxians]]|| ||The Last Federation|| Yes || | ||
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+ | ===Differences between Player and AI Races=== | ||
+ | In Stars Beyond Reach there is a difference if a player controls a race or the AI. The most significant difference is that regardles of which race the player chooses, he always has access the same technology tree and buildings. Some social skills however might change related to the race. | ||
+ | AI races have access to race related buildings that change both the appearance and funtionality of specific buildings. This means also that AI races play a little different compared to the player. Soem core buildings are however always the same only the look is different. | ||
+ | Races controlled from the Ai behave also a little different compared if the player would control the same race. | ||
[[category:Stars Beyond Reach]] | [[category:Stars Beyond Reach]] |
Revision as of 11:47, 2 May 2015
There are fourteen races in Stars Beyond Reach. Of these, eight are human playable, six are computer only. All races are useable by the computer, but behave very differently when outside player control.
Of these races, eleven are returning from previous games, while three are original to Stars Beyond Reach.
Race Name | Description | First appearance | Playable? | Key Details | |
---|---|---|---|---|---|
Acutians | The Last Federation | No | Massive Polluters. If you are downwind, it will come for you. Very Aggressive. | ||
Andors | The Last Federation | No | Not very Aggressive. Immune to Pollution. | ||
Boarines | The Last Federation | Yes | 50% Helipad Attack Strength. One type of terraforming terrain. Poor Optimal Temperature | ||
Burlusts | The Last Federation | Yes | Very Aggressive. Infinite repair points. | ||
Evucks | The Last Federation | Yes | Very Aggressive. Massive Polluters. | ||
Fenyn | Stars Beyond Reach | Yes | Hazmats are 40% effect. Terraforming Terrain has pollution scrubbing. | ||
Krolin | Stars Beyond Reach | Yes | Lobster Power | ||
Neinzul | AI War | No | |||
Peltians | The Last Federation | Yes | 90% less effective Ground troops. 400% more Troops. | ||
Skylaxians | The Last Federation | Yes | |||
Spire | AI War | No | |||
Thoraxians | The Last Federation | No | Very Aggressive. | ||
Yali | Stars Beyond Reach | No | |||
Zenith | AI War | Yes |
Differences between Player and AI Races
In Stars Beyond Reach there is a difference if a player controls a race or the AI. The most significant difference is that regardles of which race the player chooses, he always has access the same technology tree and buildings. Some social skills however might change related to the race. AI races have access to race related buildings that change both the appearance and funtionality of specific buildings. This means also that AI races play a little different compared to the player. Soem core buildings are however always the same only the look is different. Races controlled from the Ai behave also a little different compared if the player would control the same race.