Difference between revisions of "Release Raptor:Pre-Early-Access Release Notes"
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* Fixed a rather horrendous bug in an interim windows build that went live last night. The spiders were self-colliding with their own guns and jittering up out of the level and so forth. In the process of fixing this, their physics were made more efficient, so it's not all bad at least! | * Fixed a rather horrendous bug in an interim windows build that went live last night. The spiders were self-colliding with their own guns and jittering up out of the level and so forth. In the process of fixing this, their physics were made more efficient, so it's not all bad at least! | ||
+ | |||
+ | * In the third person, swiping the enemy shots now sends them on a reflected arc again, rather than doing the first-person-style aiming. That was causing a LOT of problems for players in the third person who were zoomed back and playing in certain angles. | ||
[[Release Raptor|Release Raptor Main Page]] | [[Release Raptor|Release Raptor Main Page]] | ||
[[Category:Release Raptor]] | [[Category:Release Raptor]] |
Revision as of 13:43, 13 July 2016
Pre-EA Demo 5
(This isn't done yet, we're still working on it.)
- Fixed a rather horrendous bug in an interim windows build that went live last night. The spiders were self-colliding with their own guns and jittering up out of the level and so forth. In the process of fixing this, their physics were made more efficient, so it's not all bad at least!
- In the third person, swiping the enemy shots now sends them on a reflected arc again, rather than doing the first-person-style aiming. That was causing a LOT of problems for players in the third person who were zoomed back and playing in certain angles.