Difference between revisions of "AI War 2:Derelict Cursed Golem"

From Arcen Wiki
Jump to navigation Jump to search
(CSV import)
(Update unit stats)
Line 20: Line 20:
 
|strength_diff=-3750
 
|strength_diff=-3750
 
}}
 
}}
 +
Very high damage dealt at long range, but damages itself when shooting. This is a derelict and must be repaired; to repair you must capture the planet and send engineers.
 
Very high damage dealt at long range, but damages itself when shooting. This is a derelict and must be repaired; to repair you must capture the planet and send engineers.
 
Very high damage dealt at long range, but damages itself when shooting. This is a derelict and must be repaired; to repair you must capture the planet and send engineers.
 
Very high damage dealt at long range, but damages itself when shooting. This is a derelict and must be repaired; to repair you must capture the planet and send engineers.
 
Very high damage dealt at long range, but damages itself when shooting. This is a derelict and must be repaired; to repair you must capture the planet and send engineers.

Revision as of 16:14, 19 October 2018

Derelict Cursed Golem Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
605000 500 1 6250 1500000 0 0 210 0 0.699951171875 11
Derelict Cursed Golem Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
0 0 0 0 ? 0

Very high damage dealt at long range, but damages itself when shooting. This is a derelict and must be repaired; to repair you must capture the planet and send engineers. Very high damage dealt at long range, but damages itself when shooting. This is a derelict and must be repaired; to repair you must capture the planet and send engineers. Very high damage dealt at long range, but damages itself when shooting. This is a derelict and must be repaired; to repair you must capture the planet and send engineers.