Difference between revisions of "AI War 2:Matter Converter"
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+ | Converts a significant portion of Metal into Energy. This process is inefficient, so you should strive to control enough territory to provide the Energy you need. | ||
Converts a significant portion of Metal into Energy. This process is inefficient, so you should strive to control enough territory to provide the Energy you need. | Converts a significant portion of Metal into Energy. This process is inefficient, so you should strive to control enough territory to provide the Energy you need. | ||
Converts a significant portion of Metal into Energy. This process is inefficient, so you should strive to control enough territory to provide the Energy you need. | Converts a significant portion of Metal into Energy. This process is inefficient, so you should strive to control enough territory to provide the Energy you need. |
Revision as of 16:48, 19 October 2018
Matter Converter Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
1250 | 0 | 40 | 18 | 2000 | 4000 | 0 | 10 | 0 | 0.199951171875 | 0.599853515625 |
Matter Converter Weapon Stats | |||||
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Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
0 | 0 | 0 | 0 | ? | 0 |
Converts a significant portion of Metal into Energy. This process is inefficient, so you should strive to control enough territory to provide the Energy you need. Converts a significant portion of Metal into Energy. This process is inefficient, so you should strive to control enough territory to provide the Energy you need. Converts a significant portion of Metal into Energy. This process is inefficient, so you should strive to control enough territory to provide the Energy you need.