Difference between revisions of "AI War 2:Building Multiplayer"
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== Version 2.005 == | == Version 2.005 == | ||
(Not yet released -- we're still working on it!) | (Not yet released -- we're still working on it!) | ||
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+ | * Fixed an invalid cast exception that could happen in GetScourgeGlobalDataExt for unexpected reasons if the scourge had wrong metadata for some reason. | ||
== Version 2.004 Hotfix == | == Version 2.004 Hotfix == |
Revision as of 15:09, 28 February 2020
Contents
Known Issues
- Any bugs or requests should go to mantis: https://bugtracker.arcengames.com/view_all_bug_page.php
- Multiplayer is disabled but coming very soon. We first focused on tightening up the single-player loop (more info here), so thanks for your patience!
What's this phase all about?
Now that we've got the first expansion under our belt, and the game is feeling large and solid at the equivalent of "first AI War plus four expansions," we're ready to tackle the next big thing: multiplayer! We also are going to be adding interplanetary weapons to the base game as a free update (that's the last of the kickstarter stretch goals). This phase should wrap up all our kickstarter promises (including a laundry list of other smaller items), and we expect to have multiplayer fully functional by June or July.
Multiplayer should be in a beta form where folks can test on it and run into bugs long before then. While Chris is mostly working on multiplayer and those other little lingering base game features, Badger and Puffin are going to be doing the bulk of the work on the second expansion, Zenith Onslaught. That should hopefully launch around the same time as multiplayer.
Version 2.005
(Not yet released -- we're still working on it!)
- Fixed an invalid cast exception that could happen in GetScourgeGlobalDataExt for unexpected reasons if the scourge had wrong metadata for some reason.
Version 2.004 Hotfix
(Released February 28th, 2020)
- Fixed units with ShouldNeverBeCapturedByAnotherFaction set to true, such as Tesla Torpedo Frigates, from being loaded into Transports.
- Thanks to Ubifan for reporting.
- Clarify the Scourge Neinzul Fortress text to mention that it produces hostile to all zombies
- Thanks to vinco for reporting
- Fixed a mapgen error that could happen for people without the new expansion installed. Apologies for that!
Version 2.002 Turret Icons
(Released February 27th, 2020)
- All 30 of the new turrets now have updated flair denoting what they are. Definitely important for seeing from a distance and in the sidebar what they are!
Version 2.001 Expansion 1: The Spire Rises!
(Released February 27th, 2020)
- The new expansion is out now!
- More info is here on Steam: https://store.steampowered.com/app/1196420/AI_War_2_The_Spire_Rises/
- Or on GOG: https://www.gog.com/game/ai_war_2_the_spire_rises
- Or on Humble: https://www.humblebundle.com/store/ai-war-2-the-spire-rises