Difference between revisions of "Template:AI War 2 Ship:Tractor Array"
Jump to navigation
Jump to search
(Test to avoid overriding user edits) |
|||
Line 1: | Line 1: | ||
{{AIWar2ShipStats | {{AIWar2ShipStats | ||
|name=Tractor Array | |name=Tractor Array | ||
− | |strength= | + | |strength=0.4 |
− | + | |hull=60,000 (I) | |
− | + | |shields=60,000 (I) | |
− | |hull= | + | |cap=Varies |
− | |shields= | + | |metal=7,500 |
− | |cap= | ||
− | |metal= | ||
|speed=0 | |speed=0 | ||
− | |albedo=0. | + | |albedo=0.45 |
− | |mass=0. | + | |mass=0.3 tX |
− | |energy= | + | |energy=1,500 GW |
− | |damage= | + | |damage=None |
− | |salvotime= | + | |salvotime=Instant |
− | |capdps= | + | |dps=None |
− | |range= | + | |capdps=None |
− | |shotspersalvo= | + | |range=4,200 |
− | |engine= | + | |shotspersalvo=42 (I) |
− | |armor= | + | |engine=None |
+ | |armor=50mm | ||
}} | }} | ||
+ | |||
Locks onto nearby enemy ships, preventing them from moving (but not firing). | Locks onto nearby enemy ships, preventing them from moving (but not firing). | ||
+ | |||
+ | [[Category: AI War 2: Ship Tables]] |
Latest revision as of 16:41, 21 March 2020
Tractor Array Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
7,500 | 1,500 GW | Varies | 0.4 | 60,000 (I) | 60,000 (I) | 0 | 50mm | None | 0.45 | 0.3 tX |
Tractor Array Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
None | Instant | 42 (I) | 4,200 | None | None |
Locks onto nearby enemy ships, preventing them from moving (but not firing).