Difference between revisions of "Template:AI War 2 Ship:Tractor Array"

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(Test to avoid overriding user edits)
 
 
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{{AIWar2ShipStats
 
{{AIWar2ShipStats
 
|name=Tractor Array
 
|name=Tractor Array
|strength=133
+
|strength=0.4
|old_strength=100
+
|hull=60,000 (I)
|strength_diff=33
+
|shields=60,000 (I)
|hull=20000
+
|cap=Varies
|shields=20000
+
|metal=7,500
|cap=20
 
|metal=7500
 
 
|speed=0
 
|speed=0
|albedo=0.449951171875
+
|albedo=0.45
|mass=0.2998046875
+
|mass=0.3 tX
|energy=1500
+
|energy=1,500 GW
|damage=0
+
|damage=None
|salvotime=0
+
|salvotime=Instant
|capdps=0
+
|dps=None
|range=0
+
|capdps=None
|shotspersalvo=0
+
|range=4,200
|engine=0
+
|shotspersalvo=42 (I)
|armor=50
+
|engine=None
 +
|armor=50mm
 
}}
 
}}
 +
 
Locks onto nearby enemy ships, preventing them from moving (but not firing).
 
Locks onto nearby enemy ships, preventing them from moving (but not firing).
 +
 +
[[Category: AI War 2: Ship Tables]]

Latest revision as of 16:41, 21 March 2020

Tractor Array Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
7,500 1,500 GW Varies 0.4 60,000 (I) 60,000 (I) 0 50mm None 0.45 0.3 tX
Tractor Array Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
None Instant 42 (I) 4,200 None None

Locks onto nearby enemy ships, preventing them from moving (but not firing).