Difference between revisions of "AI War 2:Pike Corvette"

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{{AIWar2ShipStats
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{{AI War 2 Ship:Pike Corvette}}
|name=Pike Corvette
 
|hull=2000
 
|shields=200
 
|cap=60
 
|metal=3000
 
|speed=700
 
|albedo=0.2998046875
 
|mass=0.2099609375
 
|energy=500
 
|strength=22
 
|damage=40
 
|salvotime=4
 
|dps=50
 
|capdps=3000
 
|range=8000
 
|shotspersalvo=5
 
|engine=7
 
|armor=50
 
|old_strength=10
 
|strength_diff=12
 
}}
 
Exceptional against highly-armored ships, particularly those with high remaining hull health.
 
Exceptional against highly-armored ships, particularly those with high remaining hull health.
 
Exceptional against highly-armored ships, particularly those with high remaining hull health.
 
  
[[Category:AI War 2: Fleetships]]
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==Techs==
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*Weapon: Disruptive
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*Hull: Medium
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==Weapons==
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;'''Petard'''
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*225 total Damage, Reload Speed of 6s, 4,800 range.
 +
 
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==Abilities==
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;'''ATTACK BONUS'''
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*If the target's armor is at least 90mm, then the above weapon does 3x damage to the target.
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*If the target's current hull health is at least 75%, then the above weapon does 2x damage to the target.
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==Upgrades==
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{| class="wikitable"
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! Mark Level
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! Hull !! Shields !! Weapon !! Cap !! Strength
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|-
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! I
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| 3,200 || 1,800 || 225 || 40 || 0.01
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|-
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! II
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| 4,500 || 2,200 || 315 || 60 || 0.02
 +
|-
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! III
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| ? || ? || ? || ? || ?
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|-
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! IV
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| ? || ? || ? || ? || ?
 +
|-
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! V
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| ? || ? || ? || ? || ?
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|-
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! VI
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| ? || ? || ? || ? || ?
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|-
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! VII
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| ? || ? || ? || ? || ?
 +
|}
 +
 
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==Variants==
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*[[AI War 2:Porcupine|Porcupine]]: 37,5% less shield and hull but much higher damage
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*[[AI War 2:Parasitic_Pike_Corvette|Parasitic Pike Corvette]]: Like the Pike Corvette, but with the Parasitic trait and a lower ship cap.
 +
 
 +
[[Category: AI War 2: Human Resistance Fighters]]
 +
[[Category: AI War 2: Strikecraft]]

Latest revision as of 12:20, 13 November 2020

Pike Corvette Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
0 400 GW 32 0.22 (I) 1,800 (I) 900 (I) 700 70mm 7 gx 0.3 0.21 tX
Pike Corvette Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
30 (I) 6s 5 6,000 25 (I) 800 (I)

Exceptional against highly-armored ships, particularly those with high remaining hull health.

Techs

  • Weapon: Disruptive
  • Hull: Medium

Weapons

Petard
  • 225 total Damage, Reload Speed of 6s, 4,800 range.

Abilities

ATTACK BONUS
  • If the target's armor is at least 90mm, then the above weapon does 3x damage to the target.
  • If the target's current hull health is at least 75%, then the above weapon does 2x damage to the target.

Upgrades

Mark Level Hull Shields Weapon Cap Strength
I 3,200 1,800 225 40 0.01
II 4,500 2,200 315 60 0.02
III ? ? ? ? ?
IV ? ? ? ? ?
V ? ? ? ? ?
VI ? ? ? ? ?
VII ? ? ? ? ?

Variants

  • Porcupine: 37,5% less shield and hull but much higher damage
  • Parasitic Pike Corvette: Like the Pike Corvette, but with the Parasitic trait and a lower ship cap.