Difference between revisions of "AI War 2:Auto Bomb"
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− | {{ | + | {{AI War 2 Ship:Auto Bomb}} |
− | + | ||
− | + | [[Category:AI War 2: Strikecraft]] | |
− | + | [[Category:AI War 2: Melee Weapon]] | |
− | + | [[Category:AI War 2: Heavy Hull]] | |
− | + | ||
− | + | ==Techs== | |
− | + | *Weapon: Melee | |
− | + | *Hull: Heavy | |
− | + | ||
− | + | ==Weapons== | |
− | + | ||
− | + | ;Detonation | |
− | + | * 420 Damage, Reload Speed 1s, Range Melee | |
− | + | ||
− | + | ==Abilities== | |
− | + | ||
− | + | ;'''ATTACK BONUS''' | |
− | + | *If the target has Armor Thickness of at most 40mm, weapon deals 2x damage. | |
− | + | ||
− | + | ==Footnotes== |
Latest revision as of 15:04, 8 February 2021
Auto Bomb Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
800 | 175 GW | 18 | 0.02 (I) | 2,000 (I) | 1,000 (I) | 2,200 | 110mm | 7 gx | 0.3 | 0.21 tX |
Auto Bomb Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
420 (I) | 1s | 1 | Melee 600 (Detonation Radius) |
420-3,780 (I) | 7,560-68,040 (I) |
Unmanned automated bomb that detonates on impact, destroying itself and dealing damage to multiple ships.
Contents
Techs
- Weapon: Melee
- Hull: Heavy
Weapons
- Detonation
- 420 Damage, Reload Speed 1s, Range Melee
Abilities
- ATTACK BONUS
- If the target has Armor Thickness of at most 40mm, weapon deals 2x damage.