Difference between revisions of "AI War 2:Autocannon Minipod"

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{{AIWar2ShipStats
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{{AI War 2 Ship:Autocannon Minipod}}
|name=Autocannon Minipod
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|hull=600
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[[Category:AI War 2: Strikecraft]]
|shields=600
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[[Category:AI War 2: Generalist Weapon]]
|cap=180
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[[Category:AI War 2: Light Hull]]
|metal=1200
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[[Category:AI War 2: Cloak]]
|speed=1800
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|albedo=0.2998046875
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==Techs==
|mass=0.2099609375
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*Weapon: Generalist
|energy=175
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*Hull: Light
|strength=5
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|damage=100
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==Weapons==
|salvotime=3
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|dps=33.33
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;Ballistic Doubleshot
|capdps=5999.99
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* 100 Damage, Reload Speed 5s, Range 3,500<ref name="RangeDefault">Range is set to 0.8x (80%) of this value by default.</ref>
|range=3500
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|shotspersalvo=1
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==Abilities==
|engine=7
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|armor=30
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;'''ATTACK BONUS'''
|old_strength=5
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*If the target has Armor Thickness of at least 100mm, weapon deals 2x damage.
|strength_diff=0
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}}
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;'''CLOAK'''
Fast, cloaked, mildly fragile, high-cap, ships with jammers and rapid-fire cannon (anti-armor)
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* This unit has a cloaking device.
Fast, cloaked, mildly fragile, high-cap, ships with jammers and rapid-fire cannon (anti-armor)
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Fast, cloaked, fragile swarmers that can mob ships with thicker armor with rapid fire shots.
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==Upgrades==
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{| class="wikitable"
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! Mark
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! Hull !! Shields !! DPS !! Cap !! Strength
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|-
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! I
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| || || || ||
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|-
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! II
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| || || || ||
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|-
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! III
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| || || || ||
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|-
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! IV
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| || || || ||
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|-
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! V
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| || || || ||
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|-
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! VI
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| || || || ||
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|-
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! VII
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| 6,400 || 3,200 || 162 || || 0.06
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|}
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==Footnotes==

Latest revision as of 15:11, 8 February 2021

Autocannon Minipod Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
900 135 GW 70 0.01 (I) 800 (I) 400 (I) 1,800 30mm 10 gx 0.7 0.21 tX
Autocannon Minipod Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
100 (I) 5s 1 3,500 20 1,400 (I)

Fast, cloaked, fragile swarmer that can mob ships with thicker armor.

Techs

  • Weapon: Generalist
  • Hull: Light

Weapons

Ballistic Doubleshot
  • 100 Damage, Reload Speed 5s, Range 3,500[1]

Abilities

ATTACK BONUS
  • If the target has Armor Thickness of at least 100mm, weapon deals 2x damage.
CLOAK
  • This unit has a cloaking device.

Upgrades

Mark Hull Shields DPS Cap Strength
I
II
III
IV
V
VI
VII 6,400 3,200 162 0.06

Footnotes

  1. Range is set to 0.8x (80%) of this value by default.