Difference between revisions of "AI War 2:Bombard"

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(Updated category tags, added range footnote)
 
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{{AI War 2 Ship:Bombard}}
 
{{AI War 2 Ship:Bombard}}
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[[Category: AI War 2: Strikecraft]]
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[[Category:AI War 2: Concussion Weapon]]
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[[Category:AI War 2: Heavy Hull]]
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[[Category:AI War 2: The Spire Rises]]
  
 
==Techs==
 
==Techs==
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==Weapons==
 
==Weapons==
 
;Plasma Torpedo
 
;Plasma Torpedo
* 4,000 total Damage, Reload Speed of 30s, Range 15,000
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* 4,000 total Damage, Reload Speed of 30s, Range 15,000<ref name="RangeDefault">Range is set to 0.8x (80%) of this value by default.</ref>.
* If target's mass is =>5 tX, the above weapon deals 20% more damage.
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==Abilities==
 
==Abilities==
 
;'''ATTACK BONUS'''
 
;'''ATTACK BONUS'''
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|-
 
|-
 
! II
 
! II
| ? || ? || ? || ? || ?
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| 5,000 || 2,500 || 5,600 || 18 || 0.07
 
|-
 
|-
 
! III
 
! III
| ? || ? || ? || ? || ?
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| 7,000 || 3,500 || 8,400 || 22 || 0.1
 
|-
 
|-
 
! IV
 
! IV
| ? || ? || ? || ? || ?
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| 10,000 || 5,000 || 11,200 || 30 || 0.14
 
|-
 
|-
 
! V
 
! V
| ? || ? || ? || ? || ?
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| 12,000 || 6,000 || 14,400 || 38 || 0.18
 
|-
 
|-
 
! VI
 
! VI
| ? || ? || ? || ? || ?
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| 14,000 || 7,000 || 16,800 || 46 || 0.21
 
|-
 
|-
 
! VII
 
! VII
| ? || ? || ? || ? || ?
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| 16,000 || 8,000 || 21,600 || 46 || 0.24
 
|}
 
|}
  
 
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==Footnotes==
[[Category: AI War 2: Strikecraft]]
 
 
 
[[Category:AI War 2: Strikecraft]]
 
[[Category:AI War 2: The Spire Rises]]
 

Latest revision as of 15:15, 8 February 2021

Bombard Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
16,000 1,000 GW 14 (I) 0.06 (I) 4,000 (I) 2,000 (I) 400 110mm 7 gx 0.4 0.3 tX
Bombard Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
4,000 (I) 30s 1 15,000 134 (I) 1,876 (I)

Fires very powerful, very-long ranged plasma torpedoes, but is expensive and has a very slow reload time.

Techs

  • Weapon: Concussion
  • Hull: Heavy

Weapons

Plasma Torpedo
  • 4,000 total Damage, Reload Speed of 30s, Range 15,000[1].

Abilities

ATTACK BONUS
  • If the target has mass of at least 5 tX, then the above weapon deals 1.2x damage to the target.

Upgrades

Mark Level Hull Shields Weapon Cap Strength
I 4,000 2,000 4,000 14 0.06
II 5,000 2,500 5,600 18 0.07
III 7,000 3,500 8,400 22 0.1
IV 10,000 5,000 11,200 30 0.14
V 12,000 6,000 14,400 38 0.18
VI 14,000 7,000 16,800 46 0.21
VII 16,000 8,000 21,600 46 0.24

Footnotes

  1. Range is set to 0.8x (80%) of this value by default.