Difference between revisions of "AI War 2:Inhibiting Tesla Corvette"
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− | {{ | + | {{AI War 2 Ship:Inhibiting Tesla Corvette}} |
− | + | ||
− | + | [[Category:AI War 2: Strikecraft]] | |
− | + | [[Category:AI War 2: Splash Weapon]] | |
− | + | [[Category:AI War 2: Heavy Hull]] | |
− | + | ||
− | + | ==Techs== | |
− | + | *Weapon: Splash | |
− | + | *Hull: Heavy | |
− | + | ||
− | + | ==Weapons== | |
− | + | ||
− | + | ;Tesla Coil | |
− | + | * 280 Damage, Reload Speed 17s, Range 2,500<ref name="RangeDefault">Range is set to 0.8x (80%) of this value by default.</ref><ref name="TeslaCorvetteRange">2,500 is the actual attack resolution range, with the "Projectile" fired detonating instantly without traveling (IE Point Blank) in a 3200 AOE</ref> | |
− | + | ||
− | + | ==Abilities== | |
− | + | ||
− | + | ;'''WEAPON JAM''' | |
− | + | * This units attack slows enemy reload speeds if target Armor thickness is less than 60mm. | |
− | + | * The reload slow adds 8s to the reload time, +2s per mark level, up to a maximum of 20s. | |
− | + | ||
+ | ;'''AOE BURST''' | ||
+ | * This units attack explodes on impact in 3,200 range AOE, dealing 2x extra damage to stacks (Maximum 20 Targets hit). | ||
+ | |||
+ | ==Upgrades== | ||
+ | |||
+ | ==Footnotes== |
Latest revision as of 01:20, 9 February 2021
Inhibiting Tesla Corvette Stats | ||||||||||
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Metal Cost | Energy Use | Ship Cap | Strength | Hull | Shields | Speed | Armour | Engine | Albedo | Mass |
5,400 | 800 GW | 12 (I) | 0.07 | 8,000 (I) | 4,000 (I) | 400 | 110mm | 7 gx | 0.3 | 0.3 tX |
Inhibiting Tesla Corvette Weapon Stats | |||||
---|---|---|---|---|---|
Shot Damage | Seconds per Salvo | Shots Per Salvo | Range | Single Ship DPS | Cap DPS |
280 (I) | 17s | 1 | 3,200 (Detonation Radius) | 17-340 (I) | 510-10,200 |
Crowd control meets fire suppression.
Contents
Techs
- Weapon: Splash
- Hull: Heavy
Weapons
- Tesla Coil
Abilities
- WEAPON JAM
- This units attack slows enemy reload speeds if target Armor thickness is less than 60mm.
- The reload slow adds 8s to the reload time, +2s per mark level, up to a maximum of 20s.
- AOE BURST
- This units attack explodes on impact in 3,200 range AOE, dealing 2x extra damage to stacks (Maximum 20 Targets hit).