Difference between revisions of "AI War 2:MLRS Corvette"

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{{AIWar2ShipStats
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{{AI War 2 Ship:MLRS Corvette}}
|name=MLRS Corvette
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|hull=700
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[[Category:AI War 2: Strikecraft]]
|shields=2800
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[[Category:AI War 2: Splash Weapon]]
|cap=60
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[[Category:AI War 2: Heavy Hull]]
|metal=3500
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|speed=400
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==Techs==
|albedo=0.2998046875
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*Weapon: Splash
|mass=0.2099609375
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*Hull: Heavy
|energy=750
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|strength=15
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==Weapons==
|damage=40
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|salvotime=6
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;Micro Rockets
|dps=106.67
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* 240 Damage (30x8), Reload Speed 4s, Range 6,000<ref name="RangeDefault">Range is set to 0.8x (80%) of this value by default.</ref>
|capdps=6399.99
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|range=6000
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==Abilities==
|shotspersalvo=16
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|engine=7
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;'''ATTACK BONUS'''
|armor=60
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* If the target has Remaining Hull of at most 30%, weapon deals 4x damage.
|old_strength=10
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|strength_diff=5
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==Footnotes==
}}
 
Built for crowd control and picking off stragglers.
 
Built for crowd control and picking off stragglers.
 

Latest revision as of 01:47, 9 February 2021

MLRS Corvette Stats
Metal Cost Energy Use Ship Cap Strength Hull Shields Speed Armour Engine Albedo Mass
3,150 300 GWs 32 (I) 0.02 2,400 (I) 1,200 (I) 600 50mm 7 gx 0.3 0.21 tX
MLRS Corvette Weapon Stats
Shot Damage Seconds per Salvo Shots Per Salvo Range Single Ship DPS Cap DPS
240 (8x 30) (I) 4s 8 6,000 60 2,400

Built for crowd control and picking off stragglers.

Techs

  • Weapon: Splash
  • Hull: Heavy

Weapons

Micro Rockets
  • 240 Damage (30x8), Reload Speed 4s, Range 6,000[1]

Abilities

ATTACK BONUS
  • If the target has Remaining Hull of at most 30%, weapon deals 4x damage.

Footnotes

  1. Range is set to 0.8x (80%) of this value by default.