Difference between revisions of "AI War:Acid Sprayer"
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{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
− | ! align="center" | Ammo Type || align="center" | Armor || align="center" | Immunities || align="center" | Damage Bonuses | + | ! align="center" | [[Ammo Type]] || align="center" | [[Armor Type]] || align="center" | [[Immunities]] || align="center" | [[Damage Bonuses]] |
|- | |- | ||
| align="center" | Acid || align="center" | Close Combat || align="center" | [[Missile Ammo]], [[Sniper Shots]], [[Fusion Cutters]] || [[Neutron]] x6, [[Refractive]] x6, [[Composite]] x6, [[Polycrystal]] x6 | | align="center" | Acid || align="center" | Close Combat || align="center" | [[Missile Ammo]], [[Sniper Shots]], [[Fusion Cutters]] || [[Neutron]] x6, [[Refractive]] x6, [[Composite]] x6, [[Polycrystal]] x6 | ||
− | |} | + | |}<br/> {{AIWarVerify}} |
− | <br/> {{AIWarVerify}} | + | {| border="1" cellpadding="2" |
+ | ! align="center" | [[Mark]] || align="center" | [[Ship Cap]] || align="center" | Damage || align="center" | Attack Range || align="center" | Reload || align="center" | Health || align="center" | [[Armor]] || align="center" | Speed || align="center" | [[Engine Health]] || align="center" | Abilities | ||
+ | |- | ||
+ | | align="center" | I || align="center" | 98 || align="center" | 1,800 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 154,000 || align="center" | 900 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 450 | ||
+ | |- | ||
+ | | align="center" | II || align="center" | 88 || align="center" | 3,600 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 308,000 || align="center" | 1,800 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 900 | ||
+ | |- | ||
+ | | align="center" | III ||align="center" | 78 || align="center" | 5,400 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 462,000 || align="center" | 2,700 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 1,350 | ||
+ | |- | ||
+ | | align="center" | IV || align="center" | 68 || align="center" | 7,200 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 616,000 || align="center" | 3,600 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 1,800 | ||
+ | |- | ||
+ | | align="center" | V || align="center" | 58 || align="center" | 9,600 || align="center" | 2,500 || align="center" | 2 sec || align="center" | 770,000 || align="center" | 4,500 || align="center" | 100 || align="center" | 100 || align="center" | Armor Piercing 2,250 | ||
+ | |} <br/> | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
− | ! align="center" | Mark || align="center" | | + | ! align="center" | [[Mark]] || align="center" | [[Knowledge]] || align="center" | [[AI War Resources|Metal Cost]] || align="center" | [[AI War Resources|Crystal Cost]] || align="center" | [[AI War Energy|Energy Cost]] |
|- | |- | ||
− | | align="center" | I || align="center" | | + | | align="center" | I || align="center" | -- || align="center" | 0 || align="center" | 600 || align="center" | 100 |
|- | |- | ||
− | | align="center" | II | + | | align="center" | II || align="center" | 2,500 || align="center" | 0 || align="center" | 1,200 || align="center" | 200 |
|- | |- | ||
− | | align="center" | III ||align="center" | | + | | align="center" | III ||align="center" | 6,000 || align="center" | 0 || align="center" | 2,400 || align="center" | 200 |
|- | |- | ||
− | | align="center" | IV || align="center" | | + | | align="center" | IV || align="center" | [[Advanced Factory|Adv Fac]] || align="center" | 0 || align="center" | 3,600 || align="center" | 200 |
|- | |- | ||
− | | align="center" | V || align="center" | | + | | align="center" | V || align="center" | -- || align="center" | 0 || align="center" | 4,800 || align="center" | 200 |
− | |} | + | |} |
− | |||
Note: Page edits currently in progress by Dazio, please do not edit yet. (feb 09/12) | Note: Page edits currently in progress by Dazio, please do not edit yet. (feb 09/12) |
Revision as of 22:31, 9 February 2012
Fires an acid shot at close range. Excellent at dissolving unusual hull materials.
Base Stats
Ammo Type | Armor Type | Immunities | Damage Bonuses |
---|---|---|---|
Acid | Close Combat | Missile Ammo, Sniper Shots, Fusion Cutters | Neutron x6, Refractive x6, Composite x6, Polycrystal x6 |
Mark | Ship Cap | Damage | Attack Range | Reload | Health | Armor | Speed | Engine Health | Abilities |
---|---|---|---|---|---|---|---|---|---|
I | 98 | 1,800 | 2,500 | 2 sec | 154,000 | 900 | 100 | 100 | Armor Piercing 450 |
II | 88 | 3,600 | 2,500 | 2 sec | 308,000 | 1,800 | 100 | 100 | Armor Piercing 900 |
III | 78 | 5,400 | 2,500 | 2 sec | 462,000 | 2,700 | 100 | 100 | Armor Piercing 1,350 |
IV | 68 | 7,200 | 2,500 | 2 sec | 616,000 | 3,600 | 100 | 100 | Armor Piercing 1,800 |
V | 58 | 9,600 | 2,500 | 2 sec | 770,000 | 4,500 | 100 | 100 | Armor Piercing 2,250 |
Mark | Knowledge | Metal Cost | Crystal Cost | Energy Cost |
---|---|---|---|---|
I | -- | 0 | 600 | 100 |
II | 2,500 | 0 | 1,200 | 200 |
III | 6,000 | 0 | 2,400 | 200 |
IV | Adv Fac | 0 | 3,600 | 200 |
V | -- | 0 | 4,800 | 200 |
Note: Page edits currently in progress by Dazio, please do not edit yet. (feb 09/12)