Difference between revisions of "Template:AIWarRefNav"
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! scope="row" align="center" | [[AI War Ships and Structures#Basic Concepts|Basic Concepts]] | ! scope="row" align="center" | [[AI War Ships and Structures#Basic Concepts|Basic Concepts]] | ||
| align="center" | User Interface and Controls ♦ Lobby (New Game) Options ♦ Game Objectives | | align="center" | User Interface and Controls ♦ Lobby (New Game) Options ♦ Game Objectives | ||
+ | |- | ||
+ | ! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Base Game]] | ||
+ | | align="center" | Human Forces ♦ AI Forces | ||
+ | |- | ||
+ | ! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Zenith Remnant]] | ||
+ | | align="center" | Human Forces ♦ AI Forces | ||
+ | |- | ||
+ | ! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Children of Neinzul]] | ||
+ | | align="center" | Human Forces ♦ AI Forces ♦ Hybrids ♦ Preservation Wardens ♦ Neinzul Rocketry Corps ♦ Golems | ||
+ | |- | ||
+ | ! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Light of the Spire]] | ||
+ | | align="center" | Human Forces ♦ AI Forces ♦ Light of the Spire Campaign ♦ Spirecraft | ||
|- | |- | ||
! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Ships and Structures]] | ! scope="row" align="center" | [[AI War Ships and Structures#Fleet Ships|Ships and Structures]] |
Revision as of 16:39, 11 February 2012
AI War Wiki Home - AI War Reference Section Home | |
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Basic Concepts | User Interface and Controls ♦ Lobby (New Game) Options ♦ Game Objectives |
Base Game | Human Forces ♦ AI Forces |
Zenith Remnant | Human Forces ♦ AI Forces |
Children of Neinzul | Human Forces ♦ AI Forces ♦ Hybrids ♦ Preservation Wardens ♦ Neinzul Rocketry Corps ♦ Golems |
Light of the Spire | Human Forces ♦ AI Forces ♦ Light of the Spire Campaign ♦ Spirecraft |
Ships and Structures | Fleet Ships ♦ Starships ♦ Turrets ♦ Guard Posts ♦ Military Structures ♦ Economic Structures ♦ Golems and Astrotrains |
Combat Mechanics | Ammunition Types and Immunities ♦ Hull Types and Bonus Damage ♦ Armor ♦ Engines and Speed |
Economic Mechanics | Crystal and Metal Harvesting ♦ Energy Generation ♦ Science and Knowledge ♦ Constructors and Build Time |
Navigation page that should be on all pages in the reference section.