Difference between revisions of "AI War:Game Mechanics"
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m (Created page with 'This is a re-direction page. == To be categorised (general mechanics) == Supply == Economic Mechanics == Crystal and Metal Harvesting [[Energy|Ene…') |
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Revision as of 04:56, 2 May 2012
This is a re-direction page.
To be categorised (general mechanics)
Economic Mechanics
Build Time and Constructors (including Repair)
Combat Mechanics
Armor (Overall Damage Calculations)
Engines and Speed (including Tractor Beams and Gravity Effects)