Difference between revisions of "AI War:Fighter5"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
[[Category:AIWarBase]]
 
[[Category:AIWarBase]]
Testing2456<br/>
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Testing245<br/>
{|
 
|[[File:Fighter.png|left|Fighter]] || valign="top" | Inexpensive, with a small attack range.
 
|}
 
 
 
 
 
== Base Stats ==
 
----
 
{| {{AlgTop}}
 
! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] || {{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] || {{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
|-
 
| {{AlgCtr}} | 96 per Mark || {{AlgCtr}} | Shell  || {{AlgCtr}} | Light || {{AlgCtr}} |  || {{AlgCtr}} | 6 Medium, 6 Close-Combat, 6 Polycrystal
 
|}<br/>
 
{| {{AlgTop}}
 
! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Armor|Damage]] || {{AlgCtr}} | Attack Range || {{AlgCtr}} | Reload || {{AlgCtr}} | Health || {{AlgCtr}} | [[Armor]] || {{AlgCtr}} | [[Engines and Speed|Speed]] || {{AlgCtr}} | [[Engines and Speed|Engine Health]] || {{AlgCtr}} | Single Ship DPS || {{AlgCtr}} | Ship Cap DPS || {{AlgCtr}} | [[Abilities]]
 
|-
 
| {{AlgCtr}} | I  || {{AlgCtr}} | 4,080|| {{AlgCtr}} | 3,200|| {{AlgCtr}} | 4 sec || {{AlgCtr}} | 165,000 || {{AlgCtr}} | 300 || {{AlgCtr}} | 84 || {{AlgCtr}} | 200 || {{AlgRgt}} | 1,020 dmg/sec || {{AlgRgt}} | 97,920 dmg/sec || {{AlgLeft}} | Armor Piercing 750
 
|-
 
| {{AlgCtr}} | II  || {{AlgCtr}} | 8,160|| {{AlgCtr}} | 3,200|| {{AlgCtr}} | 4 sec || {{AlgCtr}} | 330,000 || {{AlgCtr}} | 600 || {{AlgCtr}} | 84 || {{AlgCtr}} | 200|| {{AlgRgt}} | 2,040 dmg/sec || {{AlgRgt}} | 195,840 dmg/sec || {{AlgLeft}} | Armor Piercing 1,500
 
|-
 
| {{AlgCtr}} | III  || {{AlgCtr}} | 12,200|| {{AlgCtr}} | 3,200|| {{AlgCtr}} | 4 sec || {{AlgCtr}} | 496,000 || {{AlgCtr}} | 900 || {{AlgCtr}} | 84 || {{AlgCtr}} | 200|| {{AlgRgt}} | 3,050 dmg/sec || {{AlgRgt}} | 292,800 dmg/sec || {{AlgLeft}} | Armor Piercing 2,250
 
|-
 
| {{AlgCtr}} | IV  || {{AlgCtr}} | 16,200|| {{AlgCtr}} | 3,200|| {{AlgCtr}} | 4 sec || {{AlgCtr}} | 660,000 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 84 || {{AlgCtr}} | 200|| {{AlgRgt}} | 4,050 dmg/sec || {{AlgRgt}} | 388,800 dmg/sec || {{AlgLeft}} | Armor Piercing 3,000
 
|-
 
| {{AlgCtr}} | V  || {{AlgCtr}} | 20,400|| {{AlgCtr}} | 3,200|| {{AlgCtr}} | 4 sec || {{AlgCtr}} | 828,000 || {{AlgCtr}} | 1,500 || {{AlgCtr}} | 84 || {{AlgCtr}} | 200|| {{AlgRgt}} | 5,100 dmg/sec || {{AlgRgt}} | 489,600 dmg/sec || {{AlgLeft}} | Armor Piercing 3,750
 
|} <br/>
 
{| {{AlgTop}}
 
! {{AlgCtr}} | [[Knowledge|Mark]] || {{AlgCtr}} | [[Knowledge]] || {{AlgCtr}} | [[Metal and Crystal|Metal Cost]] || {{AlgCtr}} | [[Metal and Crystal|Crystal Cost]] || {{AlgCtr}} | Total Cost || {{AlgCtr}} | [[Energy|Energy Cost]] || {{AlgCtr}} | [[Build Time and Constructors|Build Time]] || {{AlgCtr}} | Cap Metal Cost || {{AlgCtr}} | Cap Crystal Cost || {{AlgCtr}} | Cap Total Cost || {{AlgCtr}} | Cap Energy Cost || {{AlgCtr}} | Ship Cap Build Time
 
|-
 
| {{AlgCtr}} | I  || {{AlgCtr}} | -- || {{AlgCtr}} | 200 || {{AlgCtr}} | 200 || {{AlgCtr}} | 400 || {{AlgCtr}} | 50 || {{AlgCtr}} | 00:00:02 || {{AlgCtr}} | 19,200 || {{AlgCtr}} | 19,200 || {{AlgCtr}} | 38,400 || {{AlgCtr}} | 4,800 || {{AlgCtr}} | 00:03:12
 
|-
 
| {{AlgCtr}} | II  || {{AlgCtr}} | 2,500 || {{AlgCtr}} | 400 || {{AlgCtr}} | 400 || {{AlgCtr}} | 800 || {{AlgCtr}} | 100 || {{AlgCtr}} | 00:00:04 || {{AlgCtr}} | 38,400 || {{AlgCtr}} | 38,400 || {{AlgCtr}} | 76,800 || {{AlgCtr}} | 9,600 || {{AlgCtr}} | 00:06:24
 
|-
 
| {{AlgCtr}} | III  || {{AlgCtr}} | 6,000 || {{AlgCtr}} | 800 || {{AlgCtr}} | 800 || {{AlgCtr}} | 1,600 || {{AlgCtr}} | 100 || {{AlgCtr}} | 00:00:07 || {{AlgCtr}} | 76,800 || {{AlgCtr}} | 76,800 || {{AlgCtr}} | 153,600 || {{AlgCtr}} | 9,600 || {{AlgCtr}} | 00:11:12
 
|-
 
| {{AlgCtr}} | IV  || {{AlgCtr}} | [[Advanced Factory|Adv Fac]] || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 1,200 || {{AlgCtr}} | 2,400 || {{AlgCtr}} | 100 || {{AlgCtr}} | 00:00:10 || {{AlgCtr}} | 115,200 || {{AlgCtr}} | 115,200 || {{AlgCtr}} | 230,400 || {{AlgCtr}} | 9,600 || {{AlgCtr}} | 00:16:00
 
|-
 
| {{AlgCtr}} | V  || {{AlgCtr}} | [[Core Fab]] || {{AlgCtr}} | 1,600 || {{AlgCtr}} | 1,600 || {{AlgCtr}} | 3,200 || {{AlgCtr}} | 100 || {{AlgCtr}} | 00:00:14 || {{AlgCtr}} | 153,600 || {{AlgCtr}} | 153,600 || {{AlgCtr}} | 307,200 || {{AlgCtr}} | 9,600 || {{AlgCtr}} | 00:22:24
 
|}
 
 
 
== How to use in your fleet ==
 
The humble fighter is quick to build and has 6~8 times more HP per resource to build than the other triangle ships. It is designed to be a brawler and damage soaker, dying in place of valuable components in your arsenal. Their most noticeable bonus is against [[Bomber]]s, which will go down very quickly in pitched battle.
 
 
 
It is an ideal ship to send against the [[Zombie Guardian]], which can reclaim your ships.
 
 
 
 
 
== How to counter when in the AI fleet ==
 
Just take your time and count your lucky stars that the AI isn't sending something more dangerous. :)
 
 
 
[[Missile Frigate]]s are an ideal counter.
 
 
 
 
 
{{AIWarShips}}
 
{{AIWarRefNav}}
 

Latest revision as of 19:26, 6 July 2013

Testing245