Difference between revisions of "Greek vs Norse"
Jump to navigation
Jump to search
TinyCoyote (talk | contribs) |
TinyCoyote (talk | contribs) |
||
(6 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
{| border="1" style="text-align: center;border-collapse:collapse;" | {| border="1" style="text-align: center;border-collapse:collapse;" | ||
|+ General comparison | |+ General comparison | ||
− | | | + | | rowspan="2" | Greek |
− | !Military | + | ! style="background:#f0f0f0;" | Military |
− | !Mythological | + | |{{neutral}}||{{bad}}||{{good}}||{{bad}}||{{unknown}}||{{bad}} |
+ | |- | ||
+ | ! style="background:#f0f0f0;" | Mythological | ||
+ | |{{good}}||{{neutral}}||{{good}}||{{bad}}||{{good}}||{{unknown}} | ||
+ | |- style="border-top:1px solid black;" | ||
+ | | rowspan="2" | Norse | ||
+ | ! style="background:#f0f0f0;" | Military | ||
+ | |{{bad}}||{{bad}}||{{neutral}}||{{bad}}||{{unknown}}||{{bad}} | ||
|- | |- | ||
− | ! | + | ! style="background:#f0f0f0;" | Mythological |
− | | | + | |{{good}}||{{good}}||{{good}}||{{neutral}}||{{good}}||{{unknown}} |
− | | | + | |- style="border-top:1px solid black;" |
+ | | rowspan="2" | Bandit | ||
+ | ! style="background:#f0f0f0;" | Military | ||
+ | |{{unknown}}||{{bad}}||{{unknown}}||{{bad}}|| rowspan="2" colspan="2" | | ||
|- | |- | ||
− | ! | + | ! style="background:#f0f0f0;" | Mythological |
− | | | + | |{{good}}||{{unknown}}||{{good}}||{{unknown}} |
− | | | + | |- |
+ | | rowspan="2" colspan="2" | Attacker / Defender | ||
+ | ! style="background:#f0f0f0;" | Military | ||
+ | ! style="background:#f0f0f0;" | Mythological | ||
+ | ! style="background:#f0f0f0;" | Military | ||
+ | ! style="background:#f0f0f0;" | Mythological | ||
+ | ! style="background:#f0f0f0;" | Military | ||
+ | ! style="background:#f0f0f0;" | Mythological | ||
+ | |- | ||
+ | | colspan="2" | Greek || colspan="2" | Norse || colspan="2" | Bandit | ||
|} | |} | ||
− | * | + | * ''Mythological'' is always strong against ''Military''. |
+ | |||
+ | = TODO = | ||
+ | * good/neutral/bad could be expressed as a roughly ratio. | ||
+ | * could be a good idea to extend/add this with a unit/building comparison | ||
+ | |||
+ | {{SkywardCollapseNavigation}} |
Latest revision as of 15:45, 27 May 2013
The Greek and Norse have different strengths and weaknesses. This is the difficulty to balance their power against each other.
Unit comparison
Greek | Military | Neutral | Bad | Good | Bad | Unknown | Bad |
---|---|---|---|---|---|---|---|
Mythological | Good | Neutral | Good | Bad | Good | Unknown | |
Norse | Military | Bad | Bad | Neutral | Bad | Unknown | Bad |
Mythological | Good | Good | Good | Neutral | Good | Unknown | |
Bandit | Military | Unknown | Bad | Unknown | Bad | ||
Mythological | Good | Unknown | Good | Unknown | |||
Attacker / Defender | Military | Mythological | Military | Mythological | Military | Mythological | |
Greek | Norse | Bandit |
- Mythological is always strong against Military.
TODO
- good/neutral/bad could be expressed as a roughly ratio.
- could be a good idea to extend/add this with a unit/building comparison
Home ♦ Post Release Notes | |
General | Profile Level ♦ Turn By Turn ♦ GUI Statistiks ♦ Resources |
Gamplay | Unit resource dependencies ♦ Greek vs Norse ♦ Woe Strategies ♦ Unit Movement |