Difference between revisions of "Template:AIWarTableNeinzulTiger"

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Latest revision as of 19:45, 7 July 2013

Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
96 Energy Bomb Polycrystal Sniper Shots, Reclamation, Being Insta-Killed, Mines, Repair 2.4 Medium, 2.4 Heavy, 2.4 Artillery, 2.4 Ultra-Heavy, 2.4 Structural


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap DPS Abilities
I 11,400 3,300 10 sec 184,000 1,200 140 Inf 1,140 dmg/sec 109,440 dmg/sec Self Attrition Time 04:00, Self Attrition Only When Not In Stand-Down
II 22,800 3,300 10 sec 370,000 2,400 140 Inf 2,280 dmg/sec 218,880 dmg/sec Self Attrition Time 04:00, Self Attrition Only When Not In Stand-Down
III 34,000 3,300 10 sec 556,000 3,600 140 Inf 3,400 dmg/sec 326,400 dmg/sec Self Attrition Time 04:00, Self Attrition Only When Not In Stand-Down
IV 45,600 3,300 10 sec 740,000 4,800 140 Inf 4,560 dmg/sec 437,760 dmg/sec Self Attrition Time 04:00, Self Attrition Only When Not In Stand-Down
V 56,800 3,300 10 sec 920,000 6,000 140 Inf 5,680 dmg/sec 545,280 dmg/sec Self Attrition Time 04:00, Self Attrition Only When Not In Stand-Down


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 50 50 100 50 00:00:01 4,800 4,800 9,600 4,800 00:01:36
II 2,500 100 100 200 100 00:00:01 9,600 9,600 19,200 9,600 00:01:36
III 4,000 200 200 400 100 00:00:02 19,200 19,200 38,400 9,600 00:03:12
IV Adv Fac 300 300 600 100 00:00:03 28,800 28,800 57,600 9,600 00:04:48
V Core Fab 400 400 800 100 00:00:04 38,400 38,400 76,800 9,600 00:06:24