Difference between revisions of "Template:AIWarTableSpireMiniRam"

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[[Category:AIWar]]
 
[[Category:AIWar]]
 
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! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]  
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! {{AlgCtr}} | [[Knowledge|Ship Cap]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Ammo Type]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Armor Type]] ||{{AlgCtr}} | [[Ammunition Types and Immunities|Immunities]] ||{{AlgCtr}} | [[Armor Types and Bonus Damage|Damage Bonuses]]
 
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| {{AlgCtr}} | 20 ||{{AlgCtr}} | Ram ||{{AlgCtr}} | Heavy ||{{AlgCtr}} | Sniper Shots, Tractor Beams, Reclamation, Paralysis Attacks, Force Fields, Mines ||{{AlgCtr}} | 0.001 Command-Grade, 3 Structural  
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| {{AlgCtr}} | 40 ||{{AlgCtr}} | Ram ||{{AlgCtr}} | Heavy ||{{AlgCtr}} | Sniper Shots   Tractor Beams   Reclamation   Paralysis Attacks   Force Fields ||{{AlgCtr}} | 0.001 Command-Grade, 3 Structural
 
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{| {{AlgTop}}
 
{| {{AlgTop}}
! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | [[Armor|Damage]] ||{{AlgCtr}} | Attack Range ||{{AlgCtr}} | Reload ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Engines and Speed|Speed]] ||{{AlgCtr}} | [[Engines and Speed|Engine Health]] ||{{AlgCtr}} | Single Ship DPS ||{{AlgCtr}} | Ship Cap DPS ||{{AlgCtr}} | [[Abilities]]  
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! {{AlgCtr}} | [[Knowledge|Mark]] ||{{AlgCtr}} | [[Armor|Damage]] ||{{AlgCtr}} | Attack Range ||{{AlgCtr}} | Reload ||{{AlgCtr}} | Health ||{{AlgCtr}} | [[Armor]] ||{{AlgCtr}} | [[Engines and Speed|Speed]] ||{{AlgCtr}} | [[Engines and Speed|Engine Health]] ||{{AlgCtr}} | Single Ship DPS ||{{AlgCtr}} | Ship Cap Damage ||{{AlgCtr}} | [[Abilities]]  
 
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| {{AlgCtr}} | I || {{AlgCtr}} | 780,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 408,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
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| {{AlgCtr}} | I || {{AlgCtr}} | 3,900 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 408,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  156,000 damage ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
 
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| {{AlgCtr}} | II || {{AlgCtr}} | 1,560,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 818,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
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| {{AlgCtr}} | II || {{AlgCtr}} | 6,800 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 818,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  312,000 damage ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
 
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| {{AlgCtr}} | III || {{AlgCtr}} | 2,320,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 1,220,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
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| {{AlgCtr}} | III || {{AlgCtr}} | 11,700 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 1,220,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  468,000 damage ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
 
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| {{AlgCtr}} | IV || {{AlgCtr}} | 3,120,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 1,630,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
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| {{AlgCtr}} | IV || {{AlgCtr}} | 15,600 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 1,630,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  624,000 damage ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
 
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| {{AlgCtr}} | V || {{AlgCtr}} | 3,880,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 2,040,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
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| {{AlgCtr}} | V || {{AlgCtr}} | 19,500 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 0 sec ||{{AlgCtr}} | 2,040,000 ||{{AlgCtr}} | 0 ||{{AlgCtr}} | 56 ||{{AlgCtr}} | Inf ||{{AlgCtr}} |  -- dmg/sec ||{{AlgCtr}} |  780,000 damage ||{{AlgCtr}} | Target Seek Range 2,000, Attacks Are Self-Damaging  
 
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Latest revision as of 18:00, 23 October 2018

Ship Cap Ammo Type Armor Type Immunities Damage Bonuses
40 Ram Heavy Sniper Shots Tractor Beams Reclamation Paralysis Attacks Force Fields 0.001 Command-Grade, 3 Structural


Mark Damage Attack Range Reload Health Armor Speed Engine Health Single Ship DPS Ship Cap Damage Abilities
I 3,900 0 0 sec 408,000 0 56 Inf -- dmg/sec 156,000 damage Target Seek Range 2,000, Attacks Are Self-Damaging
II 6,800 0 0 sec 818,000 0 56 Inf -- dmg/sec 312,000 damage Target Seek Range 2,000, Attacks Are Self-Damaging
III 11,700 0 0 sec 1,220,000 0 56 Inf -- dmg/sec 468,000 damage Target Seek Range 2,000, Attacks Are Self-Damaging
IV 15,600 0 0 sec 1,630,000 0 56 Inf -- dmg/sec 624,000 damage Target Seek Range 2,000, Attacks Are Self-Damaging
V 19,500 0 0 sec 2,040,000 0 56 Inf -- dmg/sec 780,000 damage Target Seek Range 2,000, Attacks Are Self-Damaging


Mark Knowledge Metal Cost Crystal Cost Total Cost Energy Cost Build Time Cap Metal Cost Cap Crystal Cost Cap Total Cost Cap Energy Cost Cap Build Time
I -- 3,000 0 3,000 100 00:00:25 60,000 0 60,000 2,000 00:08:20
II 2,500 6,000 0 6,000 200 00:00:50 120,000 0 120,000 4,000 00:16:40
III 4,000 12,000 0 12,000 200 00:01:40 240,000 0 240,000 4,000 00:33:20
IV Adv Fac 18,000 0 18,000 200 00:02:30 360,000 0 360,000 4,000 00:50:00
V Core Fab 24,000 0 24,000 200 00:03:20 480,000 0 480,000 4,000 01:06:40